Dozer
Efram the retarded rabbit
well known im afraid.moeFinley posted on Feb 14 2004 at 10:29 PM said:How do you know, is it well known or are you just guessing?
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well known im afraid.moeFinley posted on Feb 14 2004 at 10:29 PM said:How do you know, is it well known or are you just guessing?
its a 100% deffinate fake dude. i could slap together a site like that and just say im pushing the gp to its limits. a few reasons include:moeFinley posted on Feb 14 2004 at 11:18 PM said:I concede that it is most likely a fake. But looking back through these forums there is no proof.
The only reason ppl can give for it being a fake is that the GP32 can't handle it. But on the GP64 site they say their only trying to push the limits of the GP32, not create a playable emu.
It's an interest side to the human psyche that many ppl wanted to see an N64 emu (at any speed), but automaticaly belive this one to be fake because it must be to implausible.
Me on the other hand, i'm not going to be disapointed or excited untill i'm shown some proof.
i quess your laptop is a pentium or amd-processor - you cant compare a CISC-processor to a RISC-processor that easily. the arm9 processor at 166 MHz is maybe faster than a 300 Mhz pentium - if its integer-calculations. if its floating point calculations then its a little different since the gp32 has no FPU
I concede that it is most likely a fake. But looking back through these forums there is no proof.
The only reason ppl can give for it being a fake is that the GP32 can't handle it. But on the GP64 site they say their only trying to push the limits of the GP32, not create a playable emu.
It's an interest side to the human psyche that many ppl wanted to see an N64 emu (at any speed), but automaticaly belive this one to be fake because it must be to implausible.
Me on the other hand, i'm not going to be disapointed or excited untill i'm shown some proof.
Oh yah! The 64 part of Nintendo 64 is just a hoax to make people think that it is a 64 bit processor. In fact people haven't invented a 64 bit computer yet... 64 bits stands for the number of electrical lines running in a single wire in the computer or portable gaming unit and I don't think that we are able to do that yet. Since the N64 is at least 6 years old I can guarentee you that it is not a 64 bit console.
oh rite didnt realise that. whats the ps2 and xbox etc then?RockOut posted on Feb 15 2004 at 04:52 AM said:Oh yah! The 64 part of Nintendo 64 is just a hoax to make people think that it is a 64 bit processor. In fact people haven't invented a 64 bit computer yet... 64 bits stands for the number of electrical lines running in a single wire in the computer or portable gaming unit and I don't think that we are able to do that yet. Since the N64 is at least 6 years old I can guarentee you that it is not a 64 bit console. h34r:
So you want proof that a emulator which hasnt got any proof that it has been developed exists? Way to contradict yourself.
Sega Saturn and PSX use 32-bit processors. I think saturn is 2 x 25mhz CPUs and PSX has a 1 x 33mhz CPU with more custom 3D graphics hardware.Dozer posted on Feb 15 2004 at 11:19 AM said:oh rite didnt realise that. whats the ps2 and xbox etc then?RockOut posted on Feb 15 2004 at 04:52 AM said:Oh yah! The 64 part of Nintendo 64 is just a hoax to make people think that it is a 64 bit processor. In fact people haven't invented a 64 bit computer yet... 64 bits stands for the number of electrical lines running in a single wire in the computer or portable gaming unit and I don't think that we are able to do that yet. Since the N64 is at least 6 years old I can guarentee you that it is not a 64 bit console. h34r:
I thought theyd just started to relese 64bit processors for desktops but there was no software to support it yet :huh:. or am i thinking about 32 bit? :blink:
Nintendo 64 uses a very powerful 64-bit CPU @~90mhz, some RD-RAM and a GPU of around 66mhz. The n64 used anti-aliasing (and aniso-tropic filtering) way before any of the stuff was mainstream - this is why N64 games look fuzzy on a normal television....
Xbox, Gamecube and PS2 are based around 128-bit processors
Thats what benchmarks are for, :rolleyes: Well sort of.Dozer posted on Feb 15 2004 at 03:09 PM said:ah rite, all v. confusing then :huh:. i think there should b a new standard found by how long it takes to do calculations of some sort. or a range of things maybe. then u could compare each processor and its co-hadware directly.
I concede that it is most likely a fake. But looking back through these forums there is no proof.
The only reason ppl can give for it being a fake is that the GP32 can't handle it. But on the GP64 site they say their only trying to push the limits of the GP32, not create a playable emu.
It's an interest side to the human psyche that many ppl wanted to see an N64 emu (at any speed), but automaticaly belive this one to be fake because it must be to implausible.
Me on the other hand, i'm not going to be disapointed or excited untill i'm shown some proof.