Ps3 And X360

Who will be the winner, PS3 and X360?

  • PS3

    Votes: 0 0.0%
  • X360

    Votes: 0 0.0%
  • We will all die

    Votes: 0 0.0%

  • Total voters
    0

They think Nintendo products are just novelty toys for kids (which couldn't be further from the truth) and are probably too busy playing their PC and XBOX 360 games! SONY and Nintendo FTW!!!!!1111111111111111111111111 :lol:
 
declaration...*sigh*

Please don't assume I hate Nintendo. Just because I said something remotely negative about Nintendo, why do you assume I hate them? That's what I call jumping to conclusions. I have a NES, SNES, N64 and Gamecube sitting right here. And I didn't just buy them to see what all the fuss is about, the SNES was and still is one of my favourite consoles ever. And I'm a huge advocate of Nintendo's games; I still believe Yoshi's Island has yet to be bettered as a platformer, and Zelda III as an action RPG.

But now I've said that Nintendo release novelty consoles that don't appeal to the mass market, I MUST hate them! That's pretty ridiclous mate, don't you think?

Especially considering that Nintendo DO release novelty consoles; the Virtualboy and GBA Micro being prime examples. Or those stupid little Pokemon LCD things. Or that god awful Pokemon N64...pointless. And yes, I'd class the DS as a novelty also. Just because it's sold in numbers, doesn't mean it appeals to the mass market in the same way the Playstation has/does. Ask the average non-gamer about handheld consoles and they're more likely to tell you about the PSP.

But that doesn't make these consoles worthless, does it (except for the Pokemon N64, which is still totally useless)? Only the most ardent of Sony fanboys would maintain that the PSP has a better catalogue of games than the DS. It's a great handheld even if the main features are a little gimmicky and often feel out of place in less well designed games.
 
Huxley posted on Apr 2 2006 at 03:27 PM said:
It's a great handheld even if the main features are a little gimmicky and often feel out of place in less well designed games.

And I am sure that the revolution controller will be used in some mindnumbingly stupid ways too. But imagine what it will be like in well-designed games! You'll get the occasional crappy title on every console....
Take the DS. In many games the touchscreen is just a gimmick that feels forced into the controls - in Rayman for example. But how about Trauma Center? One of the best DS games I have seen and definitely only possible because of the touchscreen. Phoenix Wright does not use the touchscreen in an unnatural way either and it even allows you to shout "objection!" (a great thing to do at 3AM) - all those additional features feel very well implemented and natural.

That's kinda what I am expecting for the revo controller. Some games that are absolutely stunning and would have been unthinkable with the controller - and some utter stinkers that use the new controller just because they can. I for one am curious about the good ones though - and there WILL be good ones ;)
 
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Huxley posted on Apr 2 2006 at 03:27 PM said:
And yes, I'd class the DS as a novelty also. Just because it's sold in numbers, doesn't mean it appeals to the mass market in the same way the Playstation has/does. Ask the average non-gamer about handheld consoles and they're more likely to tell you about the PSP.

That makes no sense. No sense at all.
Look up the word "mass". Then look up the word "market". Nintendo are selling more DS' worldwide than Sony are selling PSPs. They are trouncing them in fact. I think it is safe to say that they are appealing to the mass market.

I will ask the average non-gamer I know and I think they are much much more likely to have a DS and/or to have played one. Thats the whole point. The simple games with great and new ways to play appeal to non-gamers more than the graphics of a new Burnout or FIFA title.
 
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There's no aspect of the DS that excludes any type of gamer more than any other system. Of course it appeals to the mass market.
 
I can only comment from personal experience, but there are 8 people in my course that I associate with. My self added to that is 9. We all consider ourselves Gamers, we don't all play the same games. 5 of us have NDSs and 2 have PSPs.
 
declaration posted on Apr 2 2006 at 04:43 PM said:
That makes no sense. No sense at all.
Look up the word "mass". Then look up the word "market". Nintendo are selling more DS' worldwide than Sony are selling PSPs. They are trouncing them in fact. I think it is safe to say that they are appealing to the mass market.

Sales figures are not a clear indication of demographic. I suggest you do your research before you start lecturing me about marketing.

And I am sure that the revolution controller will be used in some mindnumbingly stupid ways too. But imagine what it will be like in well-designed games!

Absolutely. Despite what certain other people around here might assume, I'm really looking forward to the Revolution and I think it's a great idea. I can't wait to see what Nintendo come up with.

But I will be buying another console for my regular gaming fix, too.
 
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PokeParadox posted on Apr 2 2006 at 05:27 PM said:
I can only comment from personal experience, but there are 8 people in my course that I associate with. My self added to that is 9. We all consider ourselves Gamers, we don't all play the same games. 5 of us have NDSs and 2 have PSPs.

Likewise, of the eight or so people I socialise with (1 of which I'd consider a gamer), 3 have PSPs and 1 has a DS. And several are considering buying a PSP. I'm about the only person who actually wants a DS over a PSP :p
 
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Mosch posted on Apr 2 2006 at 04:14 PM said:
Huxley posted on Apr 2 2006 at 03:27 PM said:
It's a great handheld even if the main features are a little gimmicky and often feel out of place in less well designed games.

And I am sure that the revolution controller will be used in some mindnumbingly stupid ways too. But imagine what it will be like in well-designed games! You'll get the occasional crappy title on every console....
Take the DS. In many games the touchscreen is just a gimmick that feels forced into the controls - in Rayman for example. But how about Trauma Center? One of the best DS games I have seen and definitely only possible because of the touchscreen. Phoenix Wright does not use the touchscreen in an unnatural way either and it even allows you to shout "objection!" (a great thing to do at 3AM) - all those additional features feel very well implemented and natural.

That's kinda what I am expecting for the revo controller. Some games that are absolutely stunning and would have been unthinkable with the controller - and some utter stinkers that use the new controller just because they can. I for one am curious about the good ones though - and there WILL be good ones ;)

Imagine the sex games! Nintendo FTW!
 
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Huxley posted on Apr 2 2006 at 08:27 AM said:
Especially considering that Nintendo DO release novelty consoles; the Virtualboy and GBA Micro being prime examples. Or those stupid little Pokemon LCD things. Or that god awful Pokemon N64...pointless. And yes, I'd class the DS as a novelty also. Just because it's sold in numbers, doesn't mean it appeals to the mass market in the same way the Playstation has/does.
You're right and wrong here. Your definition of mass market is teen to 30s males, and with that definition, it makes the perfect sense. Except, if that's the case, we'll see E3 coverage at 6 o'clock news and CNN having special coverage on E3 every night. Even G4TV is nowadays showing some other crap shows, after airing only game related shows for a while. The "demography" that you're talking about is, unfortunately, not mass market.

Even within the definition of your mass market, there are some myth. Some Ninty fans cry foul that Ninty is not releasing Kid Icarus sequel, but the reality is that the game didn't sell too well at the market. There are quite a few "big name" games that you would expect them to sell over a million easily failed to break 200k, or even less.

When the new Harry Potter DVD came out a few weeks ago, it sold millions in the first DAY. Gaming mega sellers like GTA and Halo still stops short to that kind of numbers. The size of DVD market took just a few years to bypass the size of supposedly red hot gaming market. That's the reality.

Yes, we ARE the backbone of this industry now, but claiming we are all out there is a bit too arrogant and even somewhat ignorant in my opinion.

The gaming is changing, just like anything in our life. The kind of game that Nintendo's idea of great games may not be the same as the ones who are playing games nowadays. However, it's also true that the gaming trend won't be frozen at the current status, either. Just because we don't like Nintendog and BrainAge, those millions people enjoying the games any less of human being.

Huxley posted on Apr 2 2006 at 08:27 AM said:
Ask the average non-gamer about handheld consoles and they're more likely to tell you about the PSP.
All that proved is how much love affair gaming press have with PSP. They voted PSP system of E3 2004 when Sony didn't even show a single game running on it. Whenever a worthy game or games that supports WiFi comes out of DS, they question it could be the last of its kind and Ninty will just drop dead, while they have no doubt PSP will get a hundred killer titles in the future.
 
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Actually, at my school there are swarms of people playing multiplayer on DS, whereas PSP is only being played by the chavs.
 
itsme posted on Apr 2 2006 at 07:49 PM said:
Yes, we ARE the backbone of this industry now, but claiming we are all that's out there is a bit too arrogant and even somewhat ignorant in my opinion.

Uhh...as much as I agree with you, I never said anything of the sort. I didn't claim that mass market is teen to 30s males either. That's a very targeted market. It might be the Playstation's prime demographic, but it's not mass market.

itsme posted on Apr 2 2006 at 07:49 PM said:
All that proved is how much love affair gaming press have with PSP. They voted PSP system of E3 2004 when Sony didn't even show a single game running on it. Whenever a worthy game or games that supports WiFi comes out of DS, they question it could be the last of its kind and Ninty will just drop dead, while they have no doubt PSP will get a hundred killer titles in the future.

Who says this? Where? When? As far as I can tell, the gaming press has very much turned its back on the PSP. They WANT good games for it because it's a great piece of kit, but the quality just isn't there. Go to Gamespot, Eurogamer; any major multi-format gaming website and you'll find a lot of support for the DS.
 
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Huxley-
if mass market is not teens-30s males. And if the DS also fails to attract the mass market in the same way as the Playstation did, then what the hell do you classify the "mass market" as being?

The DS is dominating the mass market. It is mainstream, attracts fans worldwide, from both sexes, and over many ages (Brain Training etc), which is something the PlayStation arguably even failed to achieve. The PSP is not mass market and attracts traditional gamers (teenage and 20s males- which you previously accepted is a very targeted market).
 
Beware: This turned out to be a longer post then I was preparing to make.

Sales numbers:
The ultimate definition is made by who ever the leader is. In the 80s Nintendo would have told you the target demo graphic for all gamingdom is 8-16 year olds today Sony is telling you it's 16-30 or whatever.

For Nintendo they've managed to get the DS into the hands of millions of people from 8 to 30 while Sony has concentrated on 16-30 because that's what they feel comfortable with. 20 million DSs sold (not the real number) vs 15 million PSPs (bnot the real number) makes it easy for either company to claim they've met their expectations and claim some form of dominance because sony only polls their target demo graphic, technically a smart move designed to look good in their quarterly reports.


Only during the recent press confrence (the one where they talked about the new add ons for the PSP, PSP price drop and the PSone game downloads) has Sony ever once said they felt it time to chase those lower ages. They probably wont get them though since they really dont have as much experience with it.

The DS Novelty factor:
As for the DS I was a complete skeptic about it when I first heard about it, in my mind I pictured a repeat of the virtual boy, all sorts of awkwardness and games that pushed the features more than gameplay, then I got to E3 and got to sample it and found it full of potential. All the demos showing games that were still much like their single screen counterparts while adding a little something new. For the most part they were using the extra control methods as enhancements to the game play instead of BEING the game play.

But not everything I feel about the DS is roses. I'm not a big fan of the Mic. I have difficulty with the "blowing" mechanic and yelling into it only creates awkwardness. And it has even back when Lifeline came out for the PS2 which uses the USB headset to communicate with the onscreen character and "tell' her what to do. So yes the DS is a good system with good games. Yes there are some brilliant ideas being created that use the unique features but they arnt ALL like this. There are plenty of Burnouts and FIFA games still being released for it, and as much as I hate to say it, games that only make NOVELTY use of the touch screen or the mic. I only say novelty for the games that could have been made even without the DS's special extras. Castlevania? it's survived a good long time without a touch screen, same with mariokart and it feels as though we're getting more of these than the Trauma Center type titles so for that they seem to be more a novalty, are they bad games for it? hell no! But the point I'm trying to make with this long winded diatribe is if you're going to use the DS as a model for the future of the Revolution, then it means it's not going to have a huge amount of games that do more than use the wand as (all together now) a novelty. You'll be playing some EA title in the first year followed by 2 dozen other games that do nothing really new with maybe 5 brilliantly designed Wand games and probably but one or two of them from nintendo.

I'm not trying to Rip the Revo, I'm just trying to be realistic about what's going to come with that 200-250 dollar box.

Personal experience:
Observed over roughly one month of travel to and from Work in Manhattan;
PSP
16 used by random commuters all roughly age 16-24 for gaming and MP3s, of those, 1 used specifically for movies (possibly UMD)
1 parent with child watching a Nicolodeon UMD
DS
2 used by Parents commuting with their kids
3 used by 16-18 year olds

I invite you to draw your own conclusion.
 
I love my DS, it's an amazing little system. Some of the games are a little gimmicky, some of the games attempt to use the touchscreen for SOMETHING when they'd be better off just ignoring that whole aspect. But now and then you get a game like WarioWare, Trauma Centre or Project Rub that uses the hardware like it should be used, while being fun at the same time. That's what I like about the DS. Those quirky little titles that aren't focused on graphics, aren't focused on popular themes, but are just FUN. That's what games are meant to be, and that's why Nintendo succeed.

Mario Kart rules too.
 
Welcome to the thread that talks about DS to find out which of X360 and PS3 will win in the next battle. I don't know how to keep this thread where it meant to be.
 
itsme posted on Apr 3 2006 at 11:04 PM said:
Welcome to the thread that talks about DS to find out which of X360 and PS3 will win in the next battle. I don't know how to keep this thread where it meant to be.

The easiest way to fix it would be to introduce more information about the relevent systems to discuss, drifting off topis is usually a sign that the original topic has either run out of steam or it required going off topic due to the logical evolution of the discussion.
 
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