Ports For Gba...


Jourdy288

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I've been checking out the GBA homebrew scene, and it's pretty impressive!
Right now, though, I'm interested into porting something (simple) by compiling it for GBA.
I just want to know if this is possible, and if so, what do I use?
 
I believe the most popular program is Devkitpro, specifically DevkitARM http://www.devkitpro.org/about/ - There are also links to some IRC channels. Wiki and forums have more information as well. If you wanted to talk to experts, they would be on those.
 
Just so I'm clear, you want to port something to GBA? Because GBA is very unfriendly to straight up ports - even if you have something that fits its small resolution and color depth it has to be capable of doing graphics on a 16MHz ARM. GBA is designed for tile/sprite based graphics, and a straight recompile will never map to most of GBA's hardware.

But maybe your goals are a little different than I realize..
 
ATM I'm just experimenting, but I do want to figure out if it's possible to port something like, say, Penjin. The thing is, though, I need to find a program that isn't dependent on any strange external libraries, too graphically intense, etc.
Thanks for the help so far!
 
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