I'd like to request Half-Life. No wait! (sheilds self from posts concerning the closed-source nature of the Goldsource engine), I didn't mean that.
Someone has made a custom-engine of the goldsource engine, meaning if you extract the half life .cfg files with Nem's tools, and replace the hl executable aswell as the client/server dll's with that of Xash3D, you can run Half-Life (with improved physics, and removed limitations like num_edicts) aswell as any mod for it. So you can play "They Hunger", right down to Svencoop (don't test me on the later, I'm just guessing. They-Hunger worked for me though).
(Looks far better than the orignal too)
http://www.moddb.com/engines/xash3d-engine/downloadsThe source code for Xash.dll is included in the more recent builds, I'm not sure what this means, or if a port would be possible. But I'd say it's a step in the right direction for porting Half-Life + it's numerous modifications. (working multiplayer is included in Xash too)
And yeh, I've seen goldsource running on a win98 emulator on a Pandora, with the 1ghtz model and it's awful! I've also heard talk of trying to get it to run in various quake-related engines, (because goldsource is a heavily modified version of it), but getting that working seems more of an effort, + the mods wouldn't work without heavy modding. Quake and goldsource also have different .bsp/.world (map) file versions, so they're not compatible anyway.
I'd like to think that this is a reasonable request, but I may just be talking out my own ass
Still, who doesn't want to play the amazing Half-Life on the Pandora? The source 2007 code libraries were also leaked... but that might be overstepping the mark.
Someone has made a custom-engine of the goldsource engine, meaning if you extract the half life .cfg files with Nem's tools, and replace the hl executable aswell as the client/server dll's with that of Xash3D, you can run Half-Life (with improved physics, and removed limitations like num_edicts) aswell as any mod for it. So you can play "They Hunger", right down to Svencoop (don't test me on the later, I'm just guessing. They-Hunger worked for me though).

(Looks far better than the orignal too)
http://www.moddb.com/engines/xash3d-engine/downloadsThe source code for Xash.dll is included in the more recent builds, I'm not sure what this means, or if a port would be possible. But I'd say it's a step in the right direction for porting Half-Life + it's numerous modifications. (working multiplayer is included in Xash too)
And yeh, I've seen goldsource running on a win98 emulator on a Pandora, with the 1ghtz model and it's awful! I've also heard talk of trying to get it to run in various quake-related engines, (because goldsource is a heavily modified version of it), but getting that working seems more of an effort, + the mods wouldn't work without heavy modding. Quake and goldsource also have different .bsp/.world (map) file versions, so they're not compatible anyway.
I'd like to think that this is a reasonable request, but I may just be talking out my own ass
Still, who doesn't want to play the amazing Half-Life on the Pandora? The source 2007 code libraries were also leaked... but that might be overstepping the mark.