Pocketsnes 7.2.0 For Wiz, Caanoo And Gp2X


bitrider

Still Fresh
Joined
May 20, 2004
Messages
13
Due to spare time limits on next weeks, I decided to release this version AS IS.

Platforms supported: Wiz, Caanoo & GP2X

I've not any place to upload files, this forum doesn't allow me to upload more than 1Gb per post, so I published it in here:


http://www.gp32spain.com/foros/showthread.php?p=1231821#post1231821

Please mirror these files or upload to openhandhelds. Thanks a lot.
 
Yay, this version is quite a lot faster than the last. Thanks bitrider.

One minor quibble is that the diagonal tearing is still quite prominent on Wiz, could that be fixed as in Picodrive?
 
Full speed Super Mario Kart? I love you
biggrin.gif


Thanks bitrider!
 
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When I load Pocketsnes, the menu shows up, but my Caanoo makes a static hissing sound. Is this normal behavior?
 
Quick fix upload, I forgot to use -r (recursive) switch with "zip" so some files where lost.

Please use this new release (executables are the same ones):

http://www.gp32spain.com/foros/showthread.php?p=1232085&posted=1#post1232085

Please upload again to openhandhelds (the three versions please).

Regards.

mmielke said:
When I load Pocketsnes, the menu shows up, but my Caanoo makes a static hissing sound. Is this normal behavior?
 
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fishybawb said:
Full speed Super Mario Kart? I love you
biggrin.gif


Thanks bitrider!

I tried Super Mario Kart with PocketSNES fast, it works well, but the FPS slows down when there are many objects on screen (from a maximum of 45 fps to a minimum of 23 fps).

I set the audio output at 22050 kHz stereo and the Caanoo CPU at 540 MHz.
 
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bitrider said:
Quick fix upload, I forgot to use -r (recursive) switch with "zip" so some files where lost.

Please use this new release (executables are the same ones):

http://www.gp32spain.com/foros/showthread.php?p=1232085&posted=1#post1232085

Please upload again to openhandhelds (the three versions please).

Regards.

mmielke said:
When I load Pocketsnes, the menu shows up, but my Caanoo makes a static hissing sound. Is this normal behavior?

That was a serious question, by the way. :)
 
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mmielke said:
bitrider said:
Quick fix upload, I forgot to use -r (recursive) switch with "zip" so some files where lost.

Please use this new release (executables are the same ones):

http://www.gp32spain.com/foros/showthread.php?p=1232085&posted=1#post1232085

Please upload again to openhandhelds (the three versions please).

Regards.

mmielke said:
When I load Pocketsnes, the menu shows up, but my Caanoo makes a static hissing sound. Is this normal behavior?

That was a serious question, by the way. :)

My Caanoo does the same thing. The menu shows, I get a buzzing which the volume slider will not alter, and the unit locks up.
I'm running firmware 1.5 What are you running mmielke? I may need to upgrade.

EDIT: I can start the compatible version from the Explorer.
 
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ruffnutts said:
fantasic thanks bitrider, is MKII working now?

For some reason Mortal Kombat 2 only works in v6.4.5. Works in both fast and compatible modes with 'audio hack disabled'. I could never get it to work in later versions of Pocketsnes. I even ran a save file copied from v6 in to v7, and it would let me have 1 fight and then crash on the 'opponent tree'. I leave v6 on my memory card just for this game.
 
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