TomCooksey
Still Fresh
- Joined
- Apr 3, 2008
- Messages
- 63
Just a quick note to encourage people to pop over to Qt's blog and let us know what you would like to see in Qt to help write games:
http://labs.trolltech.com/blogs/2009/09/16/improved-support-for-writing-games-using-qt/
As Andreas says, let your minds go wild, we're just collecting up ideas for 4.7 at the moment.... E.g. Do you think it makes sense to add a 3D scene graph API to Qt? What about some kind of physics engine? Perhaps you think supporting input from analog nubs might be useful? ;-) Perhaps you think Qt should keep out of gaming altogether? Whatever your opinion, please let us know on the blog's comments section.
Thanks!
Tom
PS: Even if Qt doesn't ship in the Pandora's default image, I can assure you there's a load of us here in Oslo who will make damn sure Qt runs well on the Pandora and is easy to install.
http://labs.trolltech.com/blogs/2009/09/16/improved-support-for-writing-games-using-qt/
As Andreas says, let your minds go wild, we're just collecting up ideas for 4.7 at the moment.... E.g. Do you think it makes sense to add a 3D scene graph API to Qt? What about some kind of physics engine? Perhaps you think supporting input from analog nubs might be useful? ;-) Perhaps you think Qt should keep out of gaming altogether? Whatever your opinion, please let us know on the blog's comments section.
Thanks!
Tom
PS: Even if Qt doesn't ship in the Pandora's default image, I can assure you there's a load of us here in Oslo who will make damn sure Qt runs well on the Pandora and is easy to install.