Mine gets stuck past the intro as well (crc8AD80100)Duddyroar said:Has anyone managed to get Vay (Mega CD) working properly?
The opening intro plays fine, but it won't load past that. It's one of my fave RPGs and I'd love to be able to play it again.
Are you sure this game has saves at all? The header doesn't indicate any save areas, and I can't see any reads/writes to the usual save locations.fusion_power said:I only have ONE MD Game with non working saves: Psycho Pinball. (EU)
notaz said:Are you sure this game has saves at all? The header doesn't indicate any save areas, and I can't see any reads/writes to the usual save locations.fusion_power said:I only have ONE MD Game with non working saves: Psycho Pinball. (EU)
Well, the PC and AMIGA Version had Savestats.I mean the High-Score boards onto the MD Version would be useless if the Game doesn't save all the Highscrores. ^_^
But maybe it was just an quick port with Program part artifacts from the PC Versions. No real problem.![]()
<_<fusion_power said:Well, the PC and AMIGA Version had Savestats.![]()
slaanesh said:<_<fusion_power said:Well, the PC and AMIGA Version had Savestats.![]()
Surely you must realize that saving scores to a disk (ie. PC or Amiga) is a lot easier and cheaper than adding special battery backed save area on a cartridge which is supposed to be a ROM. (remember ROM = Read Only Memory)
I don't take it to serious :lol: I know that old ROMS worked different than modern Flash-based Storage Devices. Often batteries where needed in the old Days and this was more expencive than a simple Password System or just no Save Option.![]()
As long I can save with the Picodrive Quicksave Option, I'm fine.
