PanMAME Betatesting


mcobit

Advanced Member
I had to get my head clean from qemu, so I put together a port of advancemame (version 0.97) with notaz sdl and the advancemenufrontend.


Metal slug and dodonpachi run pretty much fullspeed at 600 MHz.


Per game controlconfig and screenrotation works.
 
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Anything that advances emulators gets a +1 from me.


A video of anything that we currently struggle to run running faster would be great.
 
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WOW, yes please to the video..


Does you port support all the different awesome filter, rgb, & scale effects..?
 
Does it run Chase HQ or Special Criminal Investigations?


If it does what sort of frame rate are you getting?
 
Not sure. It is mame 0.97, so maybe you can find a compatibility list for that somewhere ;)


But I'll maybe release something tomorrow, so you can test it yourself.
 
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Yes, it supports filters etc, but of course using those will make it much slower ;)

Great stuff, if it's running the ones you mention at 600 MHz then my default clock of 900 Mhz should hopefully be able to handle most things with the filters etc enabled..
 
I don't think I can submit multiple entrys...


I will have to improve some more things, too.


Atm, it is only fullscreen, no aspect ratios to select for example.
 
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