Also to wit, the units floating around (bare pcbs or a few rev3 cased units) are in the hands of people mostly working on the _firmware_; most of the ports and such are relatively quick on the sides, cause one can only focus on firmware for so long at a time
(That said, a lot of the ports are very good and solid, and pickle for instance is a porting machine.) Hatari runs great, and I've Pandora'fied it a little (nubs for mouse, Start button to bring up the UI, made a .pnd file out of it, etc ..) but I could do a lot more (use Pandora GPU for acceleration, make the d-pads work on the UI so its not so touchscreen centric), etc. I think most ports are in similar state -- running well, but our real priority is the firmware.
The SDL lib port coudl use some love; ie": All SDL using apps will get significant speedups when the SDL layer gets improved, and its already a solid performer. The hw side is not being used much (ie: no video decodeer accel for sure, but not much hw usage in the GPU at all). Heck, you coudl boot off SD with a custom mini distro with a stripped down kernel and single tasking mini-OS to get as much performance as you can (been there
So we're no where near peek.
But that said, remember, not peek and peek .. theres only so much you can squeeze out of an orange
Quake3 has all the multiplayer built in. I really need to fire it up.
jeff