CAZMIESTER
Active Member
- Joined
- May 30, 2010
- Messages
- 966
So sad to say there is no real increase from cortex a8,a9 to a15 i suppose until mame can use all the cores symetrically ie 4x1.9 =7.6 ghz we wont see much improvement (fingers crossed)
thats my point 1.9ghz is nothing to mame 7.6ghz thats a different story my dual core e5200 compared to my gulftown i7 has massive differences in mame until mame can use multiple cpu's its not going to progress also the reason Radiant Silvergun is so laggy is because its hardware is based on the sega saturn , STV Titan i believe it's called and also struggles on an i7 which is why i asked snesfan to try it 17% speed at best on the pandoraIn my experience all emulators require brute CPU horsepower.
I'm presuming that the shield has it's power in the GPU.
Pity
Hate mucking about with unlocking and cyanogen and flashing kernels screwed a nexus 7 up doing this until there is a gui unlocker and flasher id be warrythe shield (tegra 4) muti-threading works a little differently I think, at least in the stock governor there's some downclocking when each core is enabled. it's not a straight 1.9ghz x 4 (+1 a7)
1.440ghz each core if all 4 are running at full blast, It's still significant over one core running 1.9ghz but the addition of each core is exponential decrease in hz per core, possibly for thermal reasons.
other people have mentioned the lack of mult-treaded processing in mame4droid and not seeing any difference between a dual core a9 and a quad core a9 from the same chipset vendor at the same clock speed.
I haven't used it yet, but there is a 2.5ghz kernel out for the shield which if mono-core processing should give a big bump there.
http://forum.xda-developers.com/showthread.php?t=2398836
Actually my point was id done it countless times before flashed 3 nexus 7's to cyanogen with the same method and tools then one time even though i followed the usually procedures it bricked it can be hit and miss and you dont know if there is any latent damage to your tablet until it happensI agree, it's best to wait for "one click" flashers if you're not comfortable with manually flashing kernels and stuff. Having a GUI overclocking manager (once flashed) is fairly simple to use.
Although the fastboot utility is pretty straightforward as can be from a command line perspective at least.
to unlock the bootloader
command -> function
"fastboot oem unlock"
to flash the overclocked kernel
command -> function -> partition -> source image
"fastboot flash boot boot.img"
Not as bad as some devices where you have to break into the system and risk bricking and whatnot, custom recoveries and flashing .zip files can also be a bit offsetting. The shield's bootloader and unlock procedures are about the same as any nexus device though, so if you're thrown off by that, you'll stay thrown off by this.
Software does not work that way. You cannot take a sequential program and just split it 4 ways and get quadruple the speed. The program needs to be written to actually be able to split tasks into different threads, and frequently emulators simply cannot do this. Sometimes they can split a few tasks out but the largest tasks must usually be handled sequentially. Using all four cores will not allow it to act as a 7.6Ghz machine in the slightest, least of all when it comes to emulators.4x1.9 =7.6 ghz we wont see much improvement (fingers crossed)
I just tried it and the buttons are not mapped correctly and using the built it controller config doesn't work with the buttons on the controller. Using the on screen buttons was not fun but worked okay. It ran perfect on the one I tried. Which was the Dragonball mod. Do you have certain one that is more demanding for me to try to gauge performance?Could someone try Openbor on the Nvidia Shield?
Download Links
https://www.dropbox.com/sh/gv17zu4f5...ZqByz/releases
Compatible Mods
http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,11
Running on a JXD
https://www.youtube.com/watch?v=cBKDGblkaQw
What happened to the anythings possible attitude your a wizard stan help us outSoftware does not work that way. You cannot take a sequential program and just split it 4 ways and get quadruple the speed. The program needs to be written to actually be able to split tasks into different threads, and frequently emulators simply cannot do this. Sometimes they can split a few tasks out but the largest tasks must usually be handled sequentially. Using all four cores will not allow it to act as a 7.6Ghz machine in the slightest, least of all when it comes to emulators.4x1.9 =7.6 ghz we wont see much improvement (fingers crossed)
Grrrrreat vids!!!!!!video incoming, it's 30m long, hope you enjoy
https://www.youtube.com/embed/ZaKB_sUJ3Fs?feature=oembed
I will later and let you know unless someone beats me to itCould someone please try out Quake 3 on the Nvidia Shield? It looks awesome.
https://play.google.com/store/apps/details?id=com.n0n3m4.QIII4AI will later and let you know unless someone beats me to itCould someone please try out Quake 3 on the Nvidia Shield? It looks awesome.
downloading right now...thanks and I will report soon.....https://play.google.com/store/apps/details?id=com.n0n3m4.QIII4AI will later and let you know unless someone beats me to itCould someone please try out Quake 3 on the Nvidia Shield? It looks awesome.
Try this version out when you get the chance. The older Kwaak3 is no longer in development.
Unless you have an overclocked Gulftown i7 you wont see any difference mame has been bottlenecked now for a couple of years hardly any speed increase and the way the devs are cant see any in the future accuracy over optimisationJust been trying MAME with and without multi-core CPU enabled, I can barely see any speed difference.
This is on the latest x64 build that is available.