diligentcircle
Well-Known Member
[split from other touchscreen topic]
... ScummVM currently doesn't handle the touch screen properly. The click is registered as happening in the last place the cursor was at, not the place you touched. It was one of the first things I tried with the touch screen.
I guess it must have something to do with how SDL handles mouse input, because a very similar problem exists in Pygame: a particular event attribute that is supposed to indicate the coordinates of the mouse click indicate the previous location for some reason. As a result, any game relying on that set of coordinates is going to have the exact same problem that ScummVM has.
... ScummVM currently doesn't handle the touch screen properly. The click is registered as happening in the last place the cursor was at, not the place you touched. It was one of the first things I tried with the touch screen.
I guess it must have something to do with how SDL handles mouse input, because a very similar problem exists in Pygame: a particular event attribute that is supposed to indicate the coordinates of the mouse click indicate the previous location for some reason. As a result, any game relying on that set of coordinates is going to have the exact same problem that ScummVM has.
Last edited by a moderator: