- Aug 10, 2010
Why is that late? Remember crapgames, it should need less than a week to make them. Lets say we have this running 2 weeks then it ends almost exactly at christmas.
I don't get holiday over Christmas - my job entails a full 365 24/7 service and I'm working over the whole of Xmas and New Year. It would be so good to have a Christmas off - I've only had two off in 20+ years. I have worked every New Year's Eve/Night except on in the same timeframe.and you should have a christmas holiday full of time
Its a great opportunity for new coders to get used to the pandora and to release stuff without worrying about the quality or response.The last crap games competition was really crappy. Let's not repeat that.
I don't think, that this works this way.You can't steer a competition with saying "Make a crappy game", because it is impossible to define the crappiness.Groar! So then not if ya all complain about not enough time. I'll take a note to make this happen next Year in november or something.
Its a great opportunity for new coders to get used to the pandora and to release stuff without worrying about the quality or response. And its good for making a challenge for the oldfart coders here.The last crap games competition was really crappy. Let's not repeat that.
That is the reason i pretty much like this contest.
If you think, that such a competition works: Feel free to start one.Dood you are thinking in much too high spheres.
The rules are: No rules. Do whatever you want.
If you want to spend 2 Months of coding on a crapgame that is fine, but really you cant call that a success.
First of all: It works, because it did work. Just have a look of this big amount of multi plattform titles: http://www.riotdigital.com/ttcc2011/?page=EntriesBut how should that work? Speaking of me i know i end up with a game that ONLY runs on the pandora.
For the competition I made releases for Pandora, Caanoo, Wiz, Dingoo and GP2X. At this time I did only own a gp2x. You don't need a device to develop for it! There are PLENTY of people in the internet glad to help you with testing your applications on their devices! You don't need to own a device to check, whether a font is readable at 320x00... Even the button positioning is exactly the same on EVERY open handheld! Only the layout differs...You have not got the point. If there are really a bunch of target devices it is unlikely that a dev will have them all.
So you have no possibility to check if everything works, the controls are comfortable, the text is readable, its not lagging and so on.
No.That would naturally lead to an biased voting.