shinneri
Certified Guru
Seems things are moving along extremely well. Thanks, Zod! And glad to hear you're enjoying coding it.
Camelot games (including Mario sports games) and FF6 are going to have issues.
zodttd posted on Mar 7 2007 at 12:34 AM said:245MHz OC for gpSP should be fine.
sehs33 posted on May 29 2005 at 07:40 PM said:Hi guys, is this thing dead? [wondering about the topic 'New Gpadvance Version - V1.48 for the GP32']
saehn posted on Mar 6 2007 at 08:25 PM said:I don't recall how DaveC's skins looked, but here are a couple of my own that I just did. Please feel free to use them if you like. Thanks for your work, the emulator sounds like it's coming along nicely.
zodttd posted on Mar 6 2007 at 10:51 PM said:The slowest game that I've tested so far is Mario Kart Super Circuit, and at the default GP2X Clock of 200MHz, it runs at half speed of the original GBA. I can tell by looking at the in-game clock. ...The test had sound on, and when I turned sound off, it didn't make much difference. I didn't try turning off sound syncing though which can affect performance quite a bit for the better.
The max size gpSP supports is the max size of the GBA ROMs, 32MB.
I'm still in the process of optimizing. Hoping for a release very soon.
DaveC posted on Mar 7 2007 at 12:39 AM said:When this is released and it is as good as we think we should all donate something to Zod and Exophase for the hard work. Even if you can only afford $5.00 it is still better than nothing, and it adds up if we all do it.