swf
Still Fresh
I'm already working on Ur-Quan Masters, but it's going to be delayed a little because of this.
If you want to try and get it out quicker, then feel free. I'd be happy to help with any questions.
Aha! A fellow Canberran. Ur-Quan Masters is a lower priority for me. I am more interested in extending the concept of Liquid War battles into a strategy game. I was hoping that Ur-Quan Masters with a simple cross-compile would work (I haven't looked very far into the code). Hopefully GCC 4.0's improved software floating point ops on ARM will make it playable.
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