1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Dismiss Notice

Release new bare-bones web repo / mirror

Discussion in 'Software Releases' started by sswam, Sep 1, 2012.

  1. PokeParadox

    PokeParadox Founder of Pirate Games - Penjin Coder Staff Member

    Joined:
    Dec 8, 2005
    Messages:
    6,477
    Location:
    UK
    yeah, don't worry, rage averted, lol! for a second I thought the whole repo was being packed up for a donation...
     
  2. sswam

    sswam Advanced Member

    Joined:
    Dec 16, 2009
    Messages:
    1,392
    yeah, I can see the worry there. I do intend to add such features (synced with the main repo) but have not got around to it yet. For me, the first step was "put the pnd files in a folder", and I'm continuing from there.

    I'm updating it with a script, but running the script manually for the moment until I can be sure it's working, about once a day. It's up to date with the main repo at the moment.

    There's a difference "1. sharing to friends" and "2. copying on another site". I guess most freeware authors will be happy with #1 but not so much with #2. If we are to set up full mirrors, they should be up to date, and include full description and comments I suppose. I hope my site can become such a mirror if that's acceptable. I'm still working on it. I'd rather not encourage people to choose "don't share" by giving that question in a checkbox!

    I'm not hosting it, I'm linking to it. My bundle includes a donation to GR team. It's not "buying" it, and I'll try to make that more clear.


    At the moment, I am selling and gifting upsteam copies of VVVVVV, legally. I'm am still working on the best way to distribute my "mod" for VVVVVV.


    Yes, I am planning to legally re-sell ScummVM games in the same way. I don't intend to host any software without permission. I don't enjoy your negative attitude.

    Yes, I'm working on this more difficult solution to appease the copyright pedants. The scripts will be freely available. Thanks for the suggestion to add new games.

    What do you think :S Do you have to assume the worst about me?


    It was intended to be a parody of the "humble bundle", mine is the "arrogant bundle".


    It is genuinely for sale, and any profits would go evenly to the upstream devs (including me).


    It would be legal to sell such a pack of free software for profit, giving nothing to the upsteam devs, but I'm not doing that

    I'm sorry about that.

    I am offering that too, free of charge, but perhaps I need to check the licenses. I really don't see that it makes any difference where we download this stuff, except to take a bit of load off from ED's server. People know where they can find the release notes, etc.
     
  3. milkshake

    milkshake Advanced Member

    Joined:
    May 18, 2009
    Messages:
    3,722
    Location:
    Rotherham, UK
  4. PokeParadox

    PokeParadox Founder of Pirate Games - Penjin Coder Staff Member

    Joined:
    Dec 8, 2005
    Messages:
    6,477
    Location:
    UK
    Dredd. 8 apolohise for thinking how I think. I have to say again that I think your intentions are good. for a moment I did think you were digging another hole for yourself.
     
  5. bismuthdrummer

    bismuthdrummer Active Member

    Joined:
    May 13, 2011
    Messages:
    534
    @DREDD


    Exactly, scripting is the way to go. No one can touch you or complain if it's your (non-malicious of course) code. And what the code is doing is fair use. You will be invincible, I am sure of this.


    You have my support in that regard, absolutely.
     
  6. cube48

    cube48 Member

    Joined:
    Oct 6, 2008
    Messages:
    275
    Location:
    Germany + Czech Republic
    Technical one, is this thingy affecting download stats on Milkshakes repo?
     
  7. milkshake

    milkshake Advanced Member

    Joined:
    May 18, 2009
    Messages:
    3,722
    Location:
    Rotherham, UK
    Yes every complete download ups the dlcount for that app and the site total.
     
  8. sswam

    sswam Advanced Member

    Joined:
    Dec 16, 2009
    Messages:
    1,392
    I'll look at scripting the build for my modified VVVVVV PND. This is going to be quite a challenge for me!
     
    Last edited by a moderator: Sep 13, 2012
  9. konqithedragon

    konqithedragon Member

    Joined:
    Apr 8, 2007
    Messages:
    436
    Take a look at 'slackbuilds' for slackware.. they take source code/binary files from free/non-free software and turn them into Slackware packages.


    If you just start fresh... and make something called 'panbuilds' (or something) you could make scripts that take commercial games files and repackage them into pnds.
     
  10. milkshake

    milkshake Advanced Member

    Joined:
    May 18, 2009
    Messages:
    3,722
    Location:
    Rotherham, UK
    it should be easy just to create a bash script that extracts existing PND's using unsquashfs and then mess with the files locally i.e. move data files to correct directory then shqashfs command to repackage the PND, shouldnt be that heard really.
     
  11. sswam

    sswam Advanced Member

    Joined:
    Dec 16, 2009
    Messages:
    1,392
    Last edited by a moderator: Feb 6, 2016
  12. sswam

    sswam Advanced Member

    Joined:
    Dec 16, 2009
    Messages:
    1,392
    I think I will shut down this mirror, and just mirror the repo privately on my own computer.

    This is due to a disagreement with the hosting provider.
     
  13. milkshake

    milkshake Advanced Member

    Joined:
    May 18, 2009
    Messages:
    3,722
    Location:
    Rotherham, UK
    What sort of disagreement? :p
     

Share This Page

Loading...