Here's my plans. I'll try to be as realistic about things as possible when going through the steps.
#1 I've been planning to use Daedalus as my basis of a port.
#2 Even though I have already tried contacting StrmnNrmn by email about his work on Daedalus and whether he was interested in Pandora hardware with no response by email for months, I still believe this as an active project of his (some were doubting). As so, I feel best not to take donations for this project on the Pandora of mine.
#3 Today I will be starting the port of Daedalus N64 to the Pandora. This source code and hardware being emulated is very new to me. It may take hours, days, or weeks for a first build.
#4 The first build will be as basic a port as possible. It will give some indication of what I'm getting myself into here in terms of performance.
#5 As soon as I have a first build, I will consider making a video of it running, so you can see how things are progressing. I love making videos and need an excuse to use my new camcorder + tripod for macro shots.
#6 I will have sources available via my git repo at github.com.
My feeling is the first build will run slowly. Nothing to be shocked about there. But I do hope it's fast enough that a dynarec and some Pandora specific accelerations/instruction sets can improve performance enough to get games at the spec'd framerate.
Time for me to get things going! Lets see if I get some good progress done today.