Word.... B)triksR4rabits posted on May 5 2005 at 10:27 PM said:i just wanna get at that fngpc
KickinWing posted on May 5 2005 at 09:03 AM said:auto frameskip...NNOOOOOOOOO, the best thing Reesy did was get rid of autoframeskip on DRMD, i hope these emus won't have the same choppiness effect that DRMD had with autoframeskip or at least there is an option to make the frameskip whatever you want it to be.
Qingdan posted on May 5 2005 at 09:27 PM said:As far as Neogeo is concerned , porting NeoMame would need a LOT of efforts from the coder , since it's already pretty slow on a modern PC .... So on a GP32 .... Arghhh !
NeoGeo games sure are cool , but it's very doubtful we'll ever see them running and i think the gp32 would lag a LOT in games such as Metalslug ... , we would probably have Snes fullspeed before that
And I would love to play around with the optimized FGb32 ... Just bought a GBA and shit, it can NOT play the GB and GBC on a linker have to use emulation ... LoL
So i would better use the gp32 for that, much better screen and it fits better in my hands anyway ... (but the Gba was Cheap , thats why ...)
tekt5 posted on May 5 2005 at 10:25 PM said:I'm waiting for a semi-descent NGPC emu..
and the fgb update'll be nice... maybe those music trackers will sound right
oh and here's hoping for *fSNES32*
fMAME is already in the list of 12 emus we know of. It can't be fMAME.Blah posted on May 6 2005 at 12:32 AM said:Its fMAME...He said he'd release it when he's not stepping on Franxis' toes, and well by then he's definately not...The other emus are probably almost completly "finished" and thats the one he's working on...