cosam
Active Member
Not quite there yet, but I'm a fan of releasing early and often, so here's the result of a couple of evening's hacking at everyone's favourite arcade machine emulator:
Updated PND: http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/mame4all-beta4.inf
Run once to create the necessary directories in appdata, them copy your zipped ROMs to the "roms" subdirectory.
Controls are described in the PND documentation.
Known issues:
Released under the MAME license.
Source code: http://sources.cosam.org/svn/mame4all/
Updated PND: http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/mame4all-beta4.inf
Run once to create the necessary directories in appdata, them copy your zipped ROMs to the "roms" subdirectory.
Controls are described in the PND documentation.
Known issues:
Auto frame skip does not work and results in an artificially low frame rate.Sound is way off.Scaling is fixed at 4:3, not sure what happens with rotation.Sync options other than V-sync may have unexpected results.8-bpp rendering is messed up (use 16-bit).Update: 8pp is now disabled by default.Some residual GP2X-ed-ness that needs removing/replacing.XFCE desktop still visible in the background.- Hard-coded ROM path needs to be configurable.
- No doubt some other stuff I forgot about, but that's why it's beta ;-)
Released under the MAME license.
Source code: http://sources.cosam.org/svn/mame4all/