eglInitialize() succeeded; major, minor: 1, 4.
egl vendor, version, extensions:
Imagination Technologies
1.4 build 1.4.14.2514
EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_vg_parent_image EGL_IMG_context_priority
config i: 0
EGL_BUFFER_SIZE 0x00000010
EGL_ALPHA_SIZE 0x00000000
EGL_BLUE_SIZE 0x00000005
EGL_GREEN_SIZE 0x00000006
EGL_RED_SIZE 0x00000005
EGL_DEPTH_SIZE 0x00000018
EGL_STENCIL_SIZE 0x00000008
EGL_CONFIG_CAVEAT 0x00003038
EGL_CONFIG_ID 0x00000001
EGL_LEVEL 0x00000000
EGL_MAX_PBUFFER_HEIGHT 0x00000800
EGL_MAX_PBUFFER_PIXELS 0x00400000
EGL_MAX_PBUFFER_WIDTH 0x00000800
EGL_NATIVE_RENDERABLE 0x00000000
EGL_NATIVE_VISUAL_ID 0x00000021
EGL_NATIVE_VISUAL_TYPE 0x000af910
EGL_SAMPLES 0x00000000
EGL_SAMPLE_BUFFERS 0x00000000
EGL_SURFACE_TYPE 0x00000065
EGL_TRANSPARENT_TYPE 0x00003038
EGL_TRANSPARENT_BLUE_VALUE 0x00000000
EGL_TRANSPARENT_GREEN_VALUE 0x00000000
EGL_TRANSPARENT_RED_VALUE 0x00000000
EGL_BIND_TO_TEXTURE_RGB 0x00000001
EGL_BIND_TO_TEXTURE_RGBA 0x00000000
EGL_MIN_SWAP_INTERVAL 0x00000000
EGL_MAX_SWAP_INTERVAL 0x00000003
EGL_LUMINANCE_SIZE 0x00000000
EGL_ALPHA_MASK_SIZE 0x00000008
EGL_COLOR_BUFFER_TYPE 0x0000308e
EGL_RENDERABLE_TYPE 0x00000003
EGL_CONFORMANT 0x00000003
config i: 1
EGL_BUFFER_SIZE 0x00000010
EGL_ALPHA_SIZE 0x00000000
EGL_BLUE_SIZE 0x00000005
EGL_GREEN_SIZE 0x00000006
EGL_RED_SIZE 0x00000005
EGL_DEPTH_SIZE 0x00000000
EGL_STENCIL_SIZE 0x00000000
EGL_CONFIG_CAVEAT 0x00003038
EGL_CONFIG_ID 0x00000002
EGL_LEVEL 0x00000000
EGL_MAX_PBUFFER_HEIGHT 0x00000800
EGL_MAX_PBUFFER_PIXELS 0x00400000
EGL_MAX_PBUFFER_WIDTH 0x00000800
EGL_NATIVE_RENDERABLE 0x00000000
EGL_NATIVE_VISUAL_ID 0x00000021
EGL_NATIVE_VISUAL_TYPE 0x000af910
EGL_SAMPLES 0x00000000
EGL_SAMPLE_BUFFERS 0x00000000
EGL_SURFACE_TYPE 0x00000065
EGL_TRANSPARENT_TYPE 0x00003038
EGL_TRANSPARENT_BLUE_VALUE 0x00000000
EGL_TRANSPARENT_GREEN_VALUE 0x00000000
EGL_TRANSPARENT_RED_VALUE 0x00000000
EGL_BIND_TO_TEXTURE_RGB 0x00000001
EGL_BIND_TO_TEXTURE_RGBA 0x00000000
EGL_MIN_SWAP_INTERVAL 0x00000000
EGL_MAX_SWAP_INTERVAL 0x00000003
EGL_LUMINANCE_SIZE 0x00000000
EGL_ALPHA_MASK_SIZE 0x00000008
EGL_COLOR_BUFFER_TYPE 0x0000308e
EGL_RENDERABLE_TYPE 0x00000003
EGL_CONFORMANT 0x00000003
config i: 2
EGL_BUFFER_SIZE 0x00000010
EGL_ALPHA_SIZE 0x00000000
EGL_BLUE_SIZE 0x00000005
EGL_GREEN_SIZE 0x00000006
EGL_RED_SIZE 0x00000005
EGL_DEPTH_SIZE 0x00000018
EGL_STENCIL_SIZE 0x00000008
EGL_CONFIG_CAVEAT 0x00003038
EGL_CONFIG_ID 0x00000003
EGL_LEVEL 0x00000000
EGL_MAX_PBUFFER_HEIGHT 0x00000800
EGL_MAX_PBUFFER_PIXELS 0x00400000
EGL_MAX_PBUFFER_WIDTH 0x00000800
EGL_NATIVE_RENDERABLE 0x00000000
EGL_NATIVE_VISUAL_ID 0x00000021
EGL_NATIVE_VISUAL_TYPE 0x000af910
EGL_SAMPLES 0x00000004
EGL_SAMPLE_BUFFERS 0x00000001
EGL_SURFACE_TYPE 0x00000065
EGL_TRANSPARENT_TYPE 0x00003038
EGL_TRANSPARENT_BLUE_VALUE 0x00000000
EGL_TRANSPARENT_GREEN_VALUE 0x00000000
EGL_TRANSPARENT_RED_VALUE 0x00000000
EGL_BIND_TO_TEXTURE_RGB 0x00000001
EGL_BIND_TO_TEXTURE_RGBA 0x00000000
EGL_MIN_SWAP_INTERVAL 0x00000000
EGL_MAX_SWAP_INTERVAL 0x00000003
EGL_LUMINANCE_SIZE 0x00000000
EGL_ALPHA_MASK_SIZE 0x00000008
EGL_COLOR_BUFFER_TYPE 0x0000308e
EGL_RENDERABLE_TYPE 0x00000003
EGL_CONFORMANT 0x00000001
config i: 3
EGL_BUFFER_SIZE 0x00000020
EGL_ALPHA_SIZE 0x00000008
EGL_BLUE_SIZE 0x00000008
EGL_GREEN_SIZE 0x00000008
EGL_RED_SIZE 0x00000008
EGL_DEPTH_SIZE 0x00000018
EGL_STENCIL_SIZE 0x00000008
EGL_CONFIG_CAVEAT 0x00003038
EGL_CONFIG_ID 0x00000004
EGL_LEVEL 0x00000000
EGL_MAX_PBUFFER_HEIGHT 0x00000800
EGL_MAX_PBUFFER_PIXELS 0x00400000
EGL_MAX_PBUFFER_WIDTH 0x00000800
EGL_NATIVE_RENDERABLE 0x00000000
EGL_NATIVE_VISUAL_ID 0x00000000
EGL_NATIVE_VISUAL_TYPE 0x00003038
EGL_SAMPLES 0x00000000
EGL_SAMPLE_BUFFERS 0x00000000
EGL_SURFACE_TYPE 0x00000061
EGL_TRANSPARENT_TYPE 0x00003038
EGL_TRANSPARENT_BLUE_VALUE 0x00000000
EGL_TRANSPARENT_GREEN_VALUE 0x00000000
EGL_TRANSPARENT_RED_VALUE 0x00000000
EGL_BIND_TO_TEXTURE_RGB 0x00000001
EGL_BIND_TO_TEXTURE_RGBA 0x00000001
EGL_MIN_SWAP_INTERVAL 0x00000001
EGL_MAX_SWAP_INTERVAL 0x00000001
EGL_LUMINANCE_SIZE 0x00000000
EGL_ALPHA_MASK_SIZE 0x00000008
EGL_COLOR_BUFFER_TYPE 0x0000308e
EGL_RENDERABLE_TYPE 0x00000003
EGL_CONFORMANT 0x00000003
config i: 4
EGL_BUFFER_SIZE 0x00000010
EGL_ALPHA_SIZE 0x00000000
EGL_BLUE_SIZE 0x00000005
EGL_GREEN_SIZE 0x00000006
EGL_RED_SIZE 0x00000005
EGL_DEPTH_SIZE 0x00000018
EGL_STENCIL_SIZE 0x00000008
EGL_CONFIG_CAVEAT 0x00003038
EGL_CONFIG_ID 0x00000005
EGL_LEVEL 0x00000000
EGL_MAX_PBUFFER_HEIGHT 0x00000800
EGL_MAX_PBUFFER_PIXELS 0x00400000
EGL_MAX_PBUFFER_WIDTH 0x00000800
EGL_NATIVE_RENDERABLE 0x00000000
EGL_NATIVE_VISUAL_ID 0x00000000
EGL_NATIVE_VISUAL_TYPE 0x00003038
EGL_SAMPLES 0x00000000
EGL_SAMPLE_BUFFERS 0x00000000
EGL_SURFACE_TYPE 0x00000061
EGL_TRANSPARENT_TYPE 0x00003038
EGL_TRANSPARENT_BLUE_VALUE 0x00000000
EGL_TRANSPARENT_GREEN_VALUE 0x00000000
EGL_TRANSPARENT_RED_VALUE 0x00000000
EGL_BIND_TO_TEXTURE_RGB 0x00000001
EGL_BIND_TO_TEXTURE_RGBA 0x00000000
EGL_MIN_SWAP_INTERVAL 0x00000001
EGL_MAX_SWAP_INTERVAL 0x00000001
EGL_LUMINANCE_SIZE 0x00000000
EGL_ALPHA_MASK_SIZE 0x00000008
EGL_COLOR_BUFFER_TYPE 0x0000308e
EGL_RENDERABLE_TYPE 0x00000003
EGL_CONFORMANT 0x00000003
config i: 5
EGL_BUFFER_SIZE 0x00000010
EGL_ALPHA_SIZE 0x00000004
EGL_BLUE_SIZE 0x00000004
EGL_GREEN_SIZE 0x00000004
EGL_RED_SIZE 0x00000004
EGL_DEPTH_SIZE 0x00000018
EGL_STENCIL_SIZE 0x00000008
EGL_CONFIG_CAVEAT 0x00003038
EGL_CONFIG_ID 0x00000006
EGL_LEVEL 0x00000000
EGL_MAX_PBUFFER_HEIGHT 0x00000800
EGL_MAX_PBUFFER_PIXELS 0x00400000
EGL_MAX_PBUFFER_WIDTH 0x00000800
EGL_NATIVE_RENDERABLE 0x00000000
EGL_NATIVE_VISUAL_ID 0x00000000
EGL_NATIVE_VISUAL_TYPE 0x00003038
EGL_SAMPLES 0x00000000
EGL_SAMPLE_BUFFERS 0x00000000
EGL_SURFACE_TYPE 0x00000061
EGL_TRANSPARENT_TYPE 0x00003038
EGL_TRANSPARENT_BLUE_VALUE 0x00000000
EGL_TRANSPARENT_GREEN_VALUE 0x00000000
EGL_TRANSPARENT_RED_VALUE 0x00000000
EGL_BIND_TO_TEXTURE_RGB 0x00000001
EGL_BIND_TO_TEXTURE_RGBA 0x00000001
EGL_MIN_SWAP_INTERVAL 0x00000001
EGL_MAX_SWAP_INTERVAL 0x00000001
EGL_LUMINANCE_SIZE 0x00000000
EGL_ALPHA_MASK_SIZE 0x00000008
EGL_COLOR_BUFFER_TYPE 0x0000308e
EGL_RENDERABLE_TYPE 0x00000001
EGL_CONFORMANT 0x00000001
config i: 6
EGL_BUFFER_SIZE 0x00000010
EGL_ALPHA_SIZE 0x00000000
EGL_BLUE_SIZE 0x00000005
EGL_GREEN_SIZE 0x00000006
EGL_RED_SIZE 0x00000005
EGL_DEPTH_SIZE 0x00000018
EGL_STENCIL_SIZE 0x00000008
EGL_CONFIG_CAVEAT 0x00003038
EGL_CONFIG_ID 0x00000007
EGL_LEVEL 0x00000000
EGL_MAX_PBUFFER_HEIGHT 0x00000800
EGL_MAX_PBUFFER_PIXELS 0x00400000
EGL_MAX_PBUFFER_WIDTH 0x00000800
EGL_NATIVE_RENDERABLE 0x00000000
EGL_NATIVE_VISUAL_ID 0x00000021
EGL_NATIVE_VISUAL_TYPE 0x000af910
EGL_SAMPLES 0x00000000
EGL_SAMPLE_BUFFERS 0x00000000
EGL_SURFACE_TYPE 0x00000064
EGL_TRANSPARENT_TYPE 0x00003038
EGL_TRANSPARENT_BLUE_VALUE 0x00000000
EGL_TRANSPARENT_GREEN_VALUE 0x00000000
EGL_TRANSPARENT_RED_VALUE 0x00000000
EGL_BIND_TO_TEXTURE_RGB 0x00000000
EGL_BIND_TO_TEXTURE_RGBA 0x00000000
EGL_MIN_SWAP_INTERVAL 0x00000000
EGL_MAX_SWAP_INTERVAL 0x00000003
EGL_LUMINANCE_SIZE 0x00000000
EGL_ALPHA_MASK_SIZE 0x00000008
EGL_COLOR_BUFFER_TYPE 0x0000308e
EGL_RENDERABLE_TYPE 0x00000006
EGL_CONFORMANT 0x00000006
config i: 7
EGL_BUFFER_SIZE 0x00000010
EGL_ALPHA_SIZE 0x00000000
EGL_BLUE_SIZE 0x00000005
EGL_GREEN_SIZE 0x00000006
EGL_RED_SIZE 0x00000005
EGL_DEPTH_SIZE 0x00000000
EGL_STENCIL_SIZE 0x00000000
EGL_CONFIG_CAVEAT 0x00003038
EGL_CONFIG_ID 0x00000008
EGL_LEVEL 0x00000000
EGL_MAX_PBUFFER_HEIGHT 0x00000800
EGL_MAX_PBUFFER_PIXELS 0x00400000
EGL_MAX_PBUFFER_WIDTH 0x00000800
EGL_NATIVE_RENDERABLE 0x00000000
EGL_NATIVE_VISUAL_ID 0x00000021
EGL_NATIVE_VISUAL_TYPE 0x000af910
EGL_SAMPLES 0x00000000
EGL_SAMPLE_BUFFERS 0x00000000
EGL_SURFACE_TYPE 0x00000064
EGL_TRANSPARENT_TYPE 0x00003038
EGL_TRANSPARENT_BLUE_VALUE 0x00000000
EGL_TRANSPARENT_GREEN_VALUE 0x00000000
EGL_TRANSPARENT_RED_VALUE 0x00000000
EGL_BIND_TO_TEXTURE_RGB 0x00000000
EGL_BIND_TO_TEXTURE_RGBA 0x00000000
EGL_MIN_SWAP_INTERVAL 0x00000000
EGL_MAX_SWAP_INTERVAL 0x00000003
EGL_LUMINANCE_SIZE 0x00000000
EGL_ALPHA_MASK_SIZE 0x00000008
EGL_COLOR_BUFFER_TYPE 0x0000308e
EGL_RENDERABLE_TYPE 0x00000006
EGL_CONFORMANT 0x00000006
config i: 8
EGL_BUFFER_SIZE 0x00000010
EGL_ALPHA_SIZE 0x00000000
EGL_BLUE_SIZE 0x00000005
EGL_GREEN_SIZE 0x00000006
EGL_RED_SIZE 0x00000005
EGL_DEPTH_SIZE 0x00000018
EGL_STENCIL_SIZE 0x00000008
EGL_CONFIG_CAVEAT 0x00003038
EGL_CONFIG_ID 0x00000009
EGL_LEVEL 0x00000000
EGL_MAX_PBUFFER_HEIGHT 0x00000800
EGL_MAX_PBUFFER_PIXELS 0x00400000
EGL_MAX_PBUFFER_WIDTH 0x00000800
EGL_NATIVE_RENDERABLE 0x00000000
EGL_NATIVE_VISUAL_ID 0x00000021
EGL_NATIVE_VISUAL_TYPE 0x000af910
EGL_SAMPLES 0x00000004
EGL_SAMPLE_BUFFERS 0x00000001
EGL_SURFACE_TYPE 0x00000064
EGL_TRANSPARENT_TYPE 0x00003038
EGL_TRANSPARENT_BLUE_VALUE 0x00000000
EGL_TRANSPARENT_GREEN_VALUE 0x00000000
EGL_TRANSPARENT_RED_VALUE 0x00000000
EGL_BIND_TO_TEXTURE_RGB 0x00000000
EGL_BIND_TO_TEXTURE_RGBA 0x00000000
EGL_MIN_SWAP_INTERVAL 0x00000000
EGL_MAX_SWAP_INTERVAL 0x00000003
EGL_LUMINANCE_SIZE 0x00000000
EGL_ALPHA_MASK_SIZE 0x00000008
EGL_COLOR_BUFFER_TYPE 0x0000308e
EGL_RENDERABLE_TYPE 0x00000006
EGL_CONFORMANT 0x00000004
eglChooseConfig() picked EGL_CONFIG_ID: 0x00000008
gl vendor, version, renderer, extensions:
Imagination Technologies
OpenGL ES 2.0
PowerVR SGX 530
GL_OES_rgb8_rgba8 GL_OES_depth24 GL_OES_vertex_half_float GL_OES_texture_float GL_OES_texture_half_float GL_OES_element_index_uint GL_OES_mapbuffer GL_OES_fragment_precision_high GL_OES_compressed_ETC1_RGB8_texture GL_OES_EGL_image GL_OES_required_internalformat GL_OES_get_program_binary GL_OES_standard_derivatives GL_EXT_multi_draw_arrays GL_EXT_texture_format_BGRA8888 GL_IMG_shader_binary GL_IMG_texture_compression_pvrtc GL_IMG_texture_stream2 GL_IMG_texture_npot GL_IMG_texture_format_BGRA8888 GL_IMG_read_format GL_IMG_program_binary
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_CUBE_MAP_TEXTURE_SIZE: 2048
GL_MAX_VIEWPORT_DIMS: 2048, 2048
GL_MAX_RENDERBUFFER_SIZE: 2048
GL_MAX_VERTEX_ATTRIBS: 8
GL_MAX_VERTEX_UNIFORM_VECTORS: 128
GL_MAX_VARYING_VECTORS: 8
GL_MAX_FRAGMENT_UNIFORM_VECTORS: 64
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 8
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: 8
GL_MAX_TEXTURE_IMAGE_UNITS: 8
texture bitmap 'rockwall_NH.raw' 64 x 64 x 3 bpp, 12288 bytes
texture bitmap 'rockwall.raw' 256 x 256 x 3 bpp, 196608 bytes
bad shader source length for 'phong_bump_tang.glslv'.
bad shader source length for 'phong_bump_tang.glslf'.
number of vertices: 2143
number of indices: 11904