Let's Do Something Together


:D let's make a game where you choose to be evil or good.
or maybe a rurouni kenshin rpg. Anyone else?
 
Already losing hope? :p

I had a couple of ideas for the project.

My first one was basically about a general that fights under a religious organization who believes that anybody who doesn't believe in their faith works for what is basically the devil. I could explain the whole religion to you, but I'll do that only if you're interested. Anyway, it's set in a medieval environment. The main character's father was a martyr for the religion (I don't know if this is the right term), so the main character is very dedicated to his religion, until one day he discovers that all the people he's been battling are actually intellectuals who are trying to progress society in a world that won't allow it. And the story continues from there. There wouldn't need to be too many battles, so I think it would work well with the current Gigas version.

My other idea was a sort of MMORPG style game, minus the online. This is reminiscent of .hack, if any of you know of the series. I'm not sure what you could do with this, but it would work well with the current battle system. You could meet characters, talk to people, maybe even have missions outside of the MMORPG. This would be simple, and could be pretty fun.

My last idea was something like Animal Crossing, except set in a city environment, and without all the house customization and stuff. There wouldn't be any battles or anything, so we'd have to create really likeable characters, and a large amount of situations. This is probably the hardest one, although it works really well with the current Gigas engine, and would be easy for a collaberation of people.

So anyway, that's my outline. If a lot of you use IRC, then maybe we could start there, but for now, we should decide on a concept and get started before people start losing interest.

EDIT: We could also help Sonic-NKT finish his game, just so we could see eachother's strengths and weaknesses etc. It'd be a good starting point to actually get a team together.
 
taras posted on Oct 27 2004 at 12:05 PM said:
didn't work last time they tried it.
FUD... last time we were doing a C++ RPG engine as well as a game. Artists were available and we had a plot and some dynamics, but our lead programmer ran into problems. Not his fault at all, but it did lead to the project closing. With Gigas the hassle of coding an engine is removed.
 
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well, Im busy tryin to learn all bout quake to do a Half Life Mod, but Im stuck on modeling right now.....
give me a hola ifn ya want some stuff done, I still have my FF32x folder on disk, so I got some stuffs
Ill prolly end up putin off all of quake cept modeling for now, until a faster GPQuake comes out

~Octavious
 
thats exactly what i did :) quake wasnt that funny until yet... have to see whats possible and then perhaps work on it again...
but now i concentrate on PokemonGP...
is anyone intrested i coding me a Engine? :-D
 
Well, I took the initiative and added some ideas. It'd be great if we could get some other ideas out there, and maybe make a list. Make sure you understand the implications of game idea before telling us. It has to be workable in Gigas with the current version (because who knows when a new version actually will come out with the specific features we need) and it has to be within a proper scope. Anyone can reply. Also, if we could get feedback on other ideas, that would be great.
 
there isnt much possible yet is.. are items working yet? i dont think so...
that doesnt make it easier to make a good game with the engine..
i think for every RPG you need working items (Potions, other weapons etc)
so what is possible, i dont know
 
Sonic-NKT posted on Oct 27 2004 at 10:31 PM said:
there isnt much possible yet is.. are items working yet? i dont think so...
that doesnt make it easier to make a good game with the engine..
i think for every RPG you need working items (Potions, other weapons etc)
so what is possible, i dont know

Exactly. What is possible with the current Gigas? Let's brainstorm a little.

Games based heavily on story, such as my first example above, do not need a lot of fighting or character advances to make it interesting. Games like MMORPGs need items, although we could reward the player when he (or she) completes a dungeon with some sort of item that automatically raises stats. Then there's my other communication idea that would work because it doesn't need any conventional RPG stuff, like items and weapons.

Come on, throw out ideas. Or, if you want to comment on another person's idea, then go ahead. Sitting around telling ourselves there isn't much we can do won't get us anywhere.

Kuriboh, you're good versus evil game might be a little hard to do with Gigas at the moment. Can you tell us more about this idea? The Rurouni Kenshin thing is a little tough simply because people who don't know much about the show can't work on it with as much enthusiasm or with as much knowledge. I personally don't know much about the show.
 
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first things first. I am not going to give up! I was bored And nobody was replying to anything. ( i'am not very patient when it comes to replies :lol: ) second the good verse's evil was something I just through out there( I was brainstorming :lol: ). hehe :lol: last but not least, Rurouni Kenshin is actually pretty simple. He was a man slayer who wanted to stop killing people. so he went good. then he meets a women that runs a certain sword school. from there he meets and battles people and eventually changes them to good. :lol: that pretty much sums my part up. I agree that we shouldn't think of what we can't do but what we can do. Remember that we have to keep our spirits up if we are going to do this. This kind of sounds corny but we should work together as a team :lol: . Now, let us brainstorm. hehehe
Oh, and mechanori, your Ideas sound good but i have a question what is a MMORPG
 
An MMORPG is a Massively Multiplayer Online RPG, like Final Fantasy XI, Everquest, or Ragnarok Online.
 
diablo2 posted on Oct 28 2004 at 02:55 AM said:
i would personally like to see majoras mask "ported"

I like the idea, but I'm not sure how we could work in the clock in the current version. Also, some 3D elements might not work at all (which might have been why the OOT2D guy hasn't really shown us much since his original shots).
 
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maybe we can do an adventure in the myst or riven series style.... there are no items in the games, just puzzles... so we would need a very creative puzzle creator
what do you think about that?


other idea: a hack 'n' slay game like gauntlet or diablo.... doesnt need much story :)
 
An MMORPG is a Massively Multiplayer Online RPG, like Final Fantasy XI, Everquest, or Ragnarok Online.

sound epensive. hehe. :lol: well I thinkmaybe a remake of ocarina of time or majoras mask would be pretty cool. One thing is for sure, though, we won't be able to cut grass. :lol:

other idea: a hack 'n' slay game like gauntlet or diablo.... doesnt need much story :)

oh yeah lets kill a bunch of monsters. :ph34r: B) :lol: ;)
 
kuriboh posted on Oct 28 2004 at 12:53 PM said:
other idea: a hack 'n' slay game like gauntlet or diablo.... doesnt need much story :)

oh yeah lets kill a bunch of monsters. :ph34r: B) :lol: ;)

yeah, the story would be "monsters are attacking ... (name for a land missing) to get the famous pue, and a local heroe, the (i dont know english word for persons who make pies) goes out and slays them with his pan xD
 
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and a baker makes cupcakes to. hehe. I hate language block :angry:
baker does make bread but also makes things that come out of an oven.
that would be hilarious to have a chef or something get ticked off at a person that sent back the meal everytime it came to him with some kind of outrageous remark like " it isn't made right" or something . then the guy leaves and the the chef chases after him and that is where the killing spree begins. :lol:
 
AAAAAH. this is going good where the heck is Mechanori? he needs to read these Ideas. I also got a few more but can't explain them quite yet. They are stillkind of jumbled.
 
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