Kickstarter for commercial game licenses?


I'd rather focus on porting Free Software and getting an even larger repository of freely downloadable software - including the sources, so the community can keep using and improving existing software, even if the hardware changes.


A small niche platform like this is not very attractive for commercial developers: either they focus on making a nice Pandora application that fully uses the unique features of the Pandora (and then the user base is too small to make it worth it), or they make software that will work on many platforms, so the Pandora version would be just little income from little effort (simple recompile), and the main profit would be derived from the other versions, but then it cannot really use the unique features of the Pandora.


If people are willing to give money to get more Pandora software, I'd rather have them put it in some dev-fund, that is used to organize competitions like the ones we already had, give hardware to known devs, and give prices to people implementing or porting requested software. In any case we don't just need the binaries, we also need the sources. This is essential, because that way we are guaranteed that the effort will not have been in vain in the future, when there is a Pandora 2 or when we figure out new ways to make use of the existing Pandora hardware (which could require recompilation or even some code modifications). Even if the next generation Pandora would be backwards-compatible, we might still want to make updated versions of existing software (e.g. because the new screen has a better resolution or different aspect ratio).
 
I think big ports from developers will just encounter problems.


A better bet would be to use the kickstarter money to keep competitions going.


Some amazing things came out of the last one!
 
If you want to get more people willing to front money for something like this, you would be better off porting something that will work on normal Linux PC's and not just the Pandora. Personally I would look at buying the source code for some older software that hasn't really got anything like it out already.


A native port of something like Geoff

https://www.youtube.com/embed/qATaCWHLAxw?feature=oembed or one of the http://www.youtube.com/watch?v=VWghOA692w0/http://www.youtube.com/watch?v=urKzZv8BNJw games, could be easier to get running on the Pandora due using software only for graphics etc. They might also be easier to update and enhance once working with better multi-player and 3D support.
There isn't a dedicated F1 game or decent flight game (non simulator) that runs on Linux at the moment, so something like this would certainly fill a need.
 
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It was slow, but Irrlichtenging was not optimized and stuff. i think Cloudef wanted to work on it but stopped due reallife time.
 
I'd back anything that gets more Pandoras into the public's hands.


I think porting specific games that are already on other systems that people possibly already own (mobile phone) isn't the right way to go.


We could raise £xx and get say a dozen games or raise £xx and get an OS that has access to 500k+ applications.


OK most of those are shite but there are some diamonds in the rough.
 
I'd rather focus on porting Free Software and getting an even larger repository of freely downloadable software - including the sources, so the community can keep using and improving existing software, even if the hardware changes.


A small niche platform like this is not very attractive for commercial developers: either they focus on making a nice Pandora application that fully uses the unique features of the Pandora (and then the user base is too small to make it worth it), or they make software that will work on many platforms, so the Pandora version would be just little income from little effort (simple recompile), and the main profit would be derived from the other versions, but then it cannot really use the unique features of the Pandora.


If people are willing to give money to get more Pandora software, I'd rather have them put it in some dev-fund, that is used to organize competitions like the ones we already had, give hardware to known devs, and give prices to people implementing or porting requested software. In any case we don't just need the binaries, we also need the sources. This is essential, because that way we are guaranteed that the effort will not have been in vain in the future, when there is a Pandora 2 or when we figure out new ways to make use of the existing Pandora hardware (which could require recompilation or even some code modifications). Even if the next generation Pandora would be backwards-compatible, we might still want to make updated versions of existing software (e.g. because the new screen has a better resolution or different aspect ratio).

Seconded. This would be WAY better than whatever it is I was suggesting.
 
It was slow, but Irrlichtenging was not optimized and stuff. i think Cloudef wanted to work on it but stopped due reallife time.

We would at first need a new set of assetts. That's on my agenda for a while, but I'm terribly busy myself.
 
If you want to get more people willing to front money for something like this, you would be better off porting something that will work on normal Linux PC's and not just the Pandora. Personally I would look at buying the source code for some older software that hasn't really got anything like it out already.

I think is a great idea...and also


i'm with _wb_ idea...i try to make more ports (in my free time) for Pandora, but having ALL the software (games/emus/apps...) for Pandora/linux plus all (games and apps and many many shits..) for Android surely will increase user base...and we need to increase user base i think.
 
Personally I'm in the Kickstarter for an Android PND camp or at least an image for a bootable Android SD card. I'm not a massive fan of android for gaming but Joe Public is. If the pandora came with the option of Android out of the box how many times increase in sales would you expect to see? 5x 10x 20x 100x who knows. It could be the thing that gives the Pandora Sales a much needed kick up the butt.


Once the pandora is in the hands of more of people the ports will come that take advantage of the excellent control options the pandora has. Heck, I already use a mouse on my android tablet for some games like Baldurs Gate and the experience is still below that of a pandora with nothing else attached.
 
More Hardware acceleration for existing software would be worth to be kickstarted. I have tested alot of Browsers on the Pandora but all are comparable slow to their Desktop pendants when it comes to simple Page rendering (I don't mean wifi download speed). You even can't scroll one page while another is loading, I guess the little Pandora CPU is totaly stressed out to load a webpage, even simple ones like forums with mainly text. Tested in Firefox, Midori, no big difference here. I know that FF has HW acceleration and it is activated but I guess not supported in any way on the Pandora.


I suggest to make things like this happen first, faster and more polished Pandora OS components. It is much more worth than spending money on certain game ports.
 
What about opera - its an awesome browser, even if if isn't OSS


Could they be persuaded to do us a port?
 
What about opera - its an awesome browser, even if if isn't OSS


Could they be persuaded to do us a port?

Yuck!


I'm opposed to that for the simple reason that web browsers have a particular purpose. Rather than asking a developer of a proprietary browser to port that proprietary browser and hoping that they maintain it for us, it would be better to implement what makes the proprietary browser "awesome" in a free browser like Firefox or Chromium. I can't imagine that would be all that more expensive, and who knows, maybe that would pressure Opera's developers to make Opera free, which would be even better.
 
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IMO, for OP there will not be any commercial releases. Userbase is too small, other than that OP users are much older [looking on boards] than average 18yo boy, who would spend any parents-stolen money for games. In other words: GAME OVER for any big/medium commercial titles 4 OP..
 
Did anyone suggest throwing money at dreamcast emulation?
 
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