Well, there are things like the ARAIG Suit.the technical problem to solve here would be one with the force/feedback, i guess.
but when playing 360° doom, better turn it off! :-O
Well, there are things like the ARAIG Suit.the technical problem to solve here would be one with the force/feedback, i guess.
but when playing 360° doom, better turn it off! :-O
People choose to join Facebook, and if their data is mined to make money by the site, then it's the fault of the person if it's in the terms they sign. No one forced them to be a drone. They've accepted the role openly to be part of the herd.
I imagine eventually there will be a VR Matrix game or something, lol.Morpheus said:The MatrixFacebook is a system, Neo. That system is our enemy. But when you're inside, you look around. What do you see. Business men, teachers, lawyers, carpenters. The very minds of the people we are trying to save. But until we do, these people are still a part of that system, and that makes them our enemy.
As long as the get they product, I'm sure it wouldn't hurt Kickstarter.I have a feeling this will affect Kickstarter projects in the future more than it will hurt OR.
Stay classy.[CENSORED]
I'm pretty sure people didn't join to get data mined. That wasn't what Facebook was and it shouldn't be. I'm pretty sure if you don't, someone closePeople choose to join Facebook, and if their data is mined to make money by the site, then it's the fault of the person if it's in the terms they sign. No one forced them to be a drone. They've accepted the role openly to be part of the herd.
For some reason I'm reminded of this scene about freedom from Jack Reacher:People choose to join Facebook, and if their data is mined to make money by the site, then it's the fault of the person if it's in the terms they sign. No one forced them to be a drone. They've accepted the role openly to be part of the herd.I imagine eventually there will be a VR Matrix game or something, lol.Morpheus said:The MatrixFacebook is a system, Neo. That system is our enemy. But when you're inside, you look around. What do you see. Business men, teachers, lawyers, carpenters. The very minds of the people we are trying to save. But until we do, these people are still a part of that system, and that makes them our enemy.
Ridiculous.I think I'd rather Oculus had been acquired by Monsanto or the Lehman Brothers.
I find Facebook's core service at most a medium for social addicts with too much leisure time(like Twitter, IRC, or the like), but Monsanto's products and practices are by far much more dangerous, a cancer to the world.
Now replace every "Oasis" with "Hell" and you got it right.As I said in the other thread , when you think about it , Facebook buying them makes sense.
One of the inspirations behind the Oculus Rift for Palmer was the book "Ready Player One", in the book people live there lives mainly via VR and hook into a network called the Oasis.
The Oasis is a place where you can socialize and do practically anything via VR. Most people have a login to it. You can via VR:
Travel
Meet friends
Shop in virtual shops,
Visit a museum or exhibition in any part of the world
Have Business meetings where its like you are actually there and you can interact like draw on a virtual white board.
Go to work
Go to school,
Walk around on other worlds - be in a rocket as it takes off into space.
Socialize - go to clubs, movies etc
Take on different forms - fly around like a bird etc etc
Game
etc etc etc - basically everything.
It's a huge network of people where people can login and do what they want via VR - that was the Oasis. Gaming was a part of it. Whats Facebook - A large network of people. Palmer has already said Facebook appealed because of the huge user base it has that he wanted to leverage . It makes sense, this looks like they will eventually (long term) build the equivelant of the Oasis. The Oasis - VR Worlds and existances which pull in everybody into logging into it and using it almost all the time . Sound like what Facebook would be interested in - you bet.
Same here, I would only use it totally locked in my appartment and with the audio level at a peak where I could still hear some stuff around me,I also don't like the idea of completely blocking one's sense of vision. Blocking out sound is one thing, and even that makes me feel uncomfortable at times, but vision ... :unsure:
I'm looking forward to all the people who miss their train station because they use such VR glasses .Same here, I would only use it totally locked in my appartment and with the audio level at a peak where I could still hear some stuff around me,I also don't like the idea of completely blocking one's sense of vision. Blocking out sound is one thing, and even that makes me feel uncomfortable at times, but vision ... :unsure:
but since there may not be a junk free VR-helmet with proper Linux and/or WinXP support in a while, I don't even have to try it.
I am pretty sure, that augmented reality will be the first addon or just built into the next (mobile?) version.Why not integrating a 3D camera?
So you can see what's going on in the real world through the VR glasses and swith back per button press to VR.
You could also add some overlay then to the real world and make it look more fun (pink houses and such ).
According to a person involved in the deal who was not allowed to speak publicly because he was not authorized by either company, Facebook eventually plans to redesign the Oculus hardware and rebrand it with a Facebook interface and logo.
I am 99% confident that it won't. OR promised that games developed for the Developer Kit 2 would be compatible with the consumer version, and that even the original kit would at least be compatible enough to do some development. They used it as a selling point.If Facebook comes along and changes the consumer hardware such that it needs specific API calls to tie it back to their service then it is no longer compatible with the DK2, and absolutely nothing from the original can be used on that final consumer version. They would be in breach of contract, promising something to get the sale and then reneging on that promise. They open themselves up to a class action suit.if this requires a facebook account than I am afraid I am with the others who mentioned this earlier and might pass on this.
Oh I didn't say that. There are lots of reasons to be wary of Facebook. They're a big company that does a lot of questionable things and maybe you don't want to give them any incentive at all. Or probably a great many other things.I'm just saying that this one particular fear, that you'll need a Facebook login, or that games will be required to put ads that send revenue back to Facebook, or any of these other changes that people seem to be worried about, are pretty unlikely to happen. The final product will almost certainly be the same and if you're OK giving money to an "evil" company to get a cool product I'm sure we won't be disappointed. Just don't install the CD that comes with it.But for some reason the fact that facebook is behind the scene seems to affect my interest. Well maybe it shouldn't.
Even that might be a no-go for me.Here
According to a person involved in the deal who was not allowed to speak publicly because he was not authorized by either company, Facebook eventually plans to redesign the Oculus hardware and rebrand it with a Facebook interface and logo.
Whatever secrets you don't share, I hope Palmer is still the big boss and tells what the product will be in the end.Well, I've chatted a bit more with Palmer yesterday night, and can totally understand why he did it.
I can't tell more (don't know what's public and what not) but with that deal they managed to solve the most annoying issues - and that's doing compromises by using existing hardware (like we do with the SoC and display).
That's huge for them - and we still will have tons of headaches about that in our case.