a folder will do
So assuming you've created /pandora/roms/psx, dump all the files you mentioned into that folder and they should be good to go. When you eventually do fire up PCSXreARMed, just point it to that folder....create these folders:
For better management of emulation, I like to add a fifth folder here called /roms. Inside this I create a folder for each system (gb, nes, psx, vectrex, etc etc). This keeps your ROMs in one easy to maintain location, instead of scattered throughout a bunch of locations in /appdata.
You will probably need bios files as well.
Those you need to put under:
/media/yoursdcard/pandora/appdata/pcsx_rearmed/bios/
Except in the cases where it's one .bin and a matching .cue - in those cases, you should generally launch the .cue file, instead.the .img or .bin are usually the files you use to play the games
It may not be *quite* related, but I feel that this is worth noting, nonetheless: If the .cue isn't a proper .cue, you'll find that it's greyed-out in the menu and won't work because you outright can't use it. I learned that the hard way, as I initially did all of my rips using the program cdrdao, which, even if told to, does not produce compliant .cue files (it just produces .toc files with a .cue extension). I had to re-rip with ImgBurn (a program for Microsoft Windows that also works perfectly under WINE on x86 Linux), which solved the problem.
Yes. It doesn't work properly, unfortunately - even its own man-page warns that using it results in junk cue files that give nothing but static instead of redbook audio. The warning is correct.I see that there is a program called toc2cue which is part of the cdrdao tools package. Did you try using that?