Does a black screen with cool playing music count ;-)
I never looked into such a thing, but I would assume that there are tools that would allow you to convert bitmaps into something else in batch mode?One problem could be the graphics, some of these are just bitmaps and not in nice format gles could use them in i.e RGB. Im not sure yet how to manage these at least for gles.
Trying to break a porting speed world record?Well i finally found the big gotcha, d3d wants the primitive count, opengl wants to indice count, so i was not using all of the indices. So i have the intro, menu, and game visible. There is still a lot of graphical errors i.e white boxes.
But in game i actually see the player character, and the is kind of playable (if you like shooting white blocks)