T
TelcoLou
Guest
What a mess! Hope you can work it out ... thanks for all your work
telengard posted on Mar 22 2007 at 10:17 PM said:Well it seems my little goal of not modifying core xmess code was somewhat of a waste.
xmess is dead, replaced by sdlmess. I'm currently moving to that to see just how much it supposedly improves performance compared to xmess. The "gloves are off" too as far as changing core code for optimization. If I can do it I will from now on.
The update to sdlmess will fix some of the reported issues w/ a2 emulation (bugs, programs not running etc) and hopefully others.
~telengard
TelcoLou posted on Mar 23 2007 at 07:01 PM said:I had to delete the coleco.cfg file to get the virtual keyboard to work. It rocks, thanks again
telengard posted on Mar 23 2007 at 11:58 PM said:TelcoLou posted on Mar 23 2007 at 07:01 PM said:I had to delete the coleco.cfg file to get the virtual keyboard to work. It rocks, thanks again
No problem, next release I'll be sure that both work at tha same time, both the joystick button for '1' and the virtual keyboard '1'.
The port to SDLMess is progressing well. Maybe another day or two (hopefully, it's a lot of fiddly work).
~telengard
DaveC posted on Mar 23 2007 at 10:41 PM said:telengard posted on Mar 23 2007 at 11:58 PM said:TelcoLou posted on Mar 23 2007 at 07:01 PM said:I had to delete the coleco.cfg file to get the virtual keyboard to work. It rocks, thanks again
No problem, next release I'll be sure that both work at tha same time, both the joystick button for '1' and the virtual keyboard '1'.
The port to SDLMess is progressing well. Maybe another day or two (hopefully, it's a lot of fiddly work).
~telengard
Cool that could be nice. It will be interesting to see the speed differences. Hopefully it will be faster.
No rush though, don't burn out
telengard posted on Mar 25 2007 at 01:09 AM said:EDIT: Seems that SDLMess is multithreaded, that could be the issue since I'm only using one processor. I wonder if there's a way to leverage that other proc... off to investigate. Seems on the gp2x only one thread is used, so it's not that.
~telengard
DaveC posted on Mar 25 2007 at 01:54 AM said:telengard posted on Mar 25 2007 at 01:09 AM said:EDIT: Seems that SDLMess is multithreaded, that could be the issue since I'm only using one processor. I wonder if there's a way to leverage that other proc... off to investigate. Seems on the gp2x only one thread is used, so it's not that.
~telengard
Multiple threads needed to emulate a ColecoVision? My watch could emulate a ColecoVision Sounds like SDLMESS is some poorly written spaghetti code, it's name is fitting, it is in that case a MESS.
It seems like most desktop emus are terribly inefficient. That is why Gp2X MAME is based on an older version. Maybe that would work for MESS too? Just base it off of a version that ran on old weaker PCs, then strip out all of the unneeded fluff, add some Gp2X specific stuff and that may run better.