Optimus
Member
I am also curious about the smallest filesize possible on GP2X? (On GP32 I also don't know how much it is). And the techniques in a C compiler to make it as small as possible? I even don't know how to do this on PC (according compiler settings and stuff), haven't tried to code a very tiny thing too. In terms of gfx, I am aware of how to generate some nice textures, 3d objects or just put there some 2d effects. Though I know nothing about sound generation ;P
The other option is writting the entire intro in pure assembly, but I wouldn't recomend it to myself
p.s. And is there a header in the GP2X executable that takes a lot?
The other option is writting the entire intro in pure assembly, but I wouldn't recomend it to myself
p.s. And is there a header in the GP2X executable that takes a lot?