zodttd
Solving your premature emulation since the Tapwave
GP2PSX v0.31
PSX Emu on the GP2X
Grab this release at:
http://www.friggingames.com/gp2psx031.zip
----------------------
From the readme:
UPDATED January 25th, 2006:
New in this version:
- HLE should now work. Remember some games simply won't work with HLE. But try it out, as it may improve performance.
- Compiler options have been tweaked a bit to speed things up slightly.
- Code is still being cleaned up even further.
-----------------------
Yup, I think I fixed the bug that caused HLE to not work. It might also allow games previously not working with or without HLE to now work. The bug came from my testing of a ripped ISO that wasn't properly ripped. The ISO was Tactics Ogre, so if someone has the time to rip Tactics Ogre to a full BIN file and test it out on this version, please do! I'm hoping I didn't break other games with this release.
So HLE works now. I alsowould like to let people know that I am using the minimal library, and there is not one bit of assembly code in this project. I am speaking to some people who know ARM assembly to help improve performance. If others are out there that can help, once again, please message me!
Oh, I removed the PSX boot splash from loading, as it was tedious to watch. I also removed some debug text about CDROM labels and such.
So there you have it. I get around 8 FPS in 3D rendered scenes in FF Tactics, without overclocking. There's still a long ways to go. :/
Thanks for the support everyone!
ZodTTD
PSX Emu on the GP2X
Grab this release at:
http://www.friggingames.com/gp2psx031.zip
----------------------
From the readme:
UPDATED January 25th, 2006:
New in this version:
- HLE should now work. Remember some games simply won't work with HLE. But try it out, as it may improve performance.
- Compiler options have been tweaked a bit to speed things up slightly.
- Code is still being cleaned up even further.
-----------------------
Yup, I think I fixed the bug that caused HLE to not work. It might also allow games previously not working with or without HLE to now work. The bug came from my testing of a ripped ISO that wasn't properly ripped. The ISO was Tactics Ogre, so if someone has the time to rip Tactics Ogre to a full BIN file and test it out on this version, please do! I'm hoping I didn't break other games with this release.
So HLE works now. I alsowould like to let people know that I am using the minimal library, and there is not one bit of assembly code in this project. I am speaking to some people who know ARM assembly to help improve performance. If others are out there that can help, once again, please message me!
Oh, I removed the PSX boot splash from loading, as it was tedious to watch. I also removed some debug text about CDROM labels and such.
So there you have it. I get around 8 FPS in 3D rendered scenes in FF Tactics, without overclocking. There's still a long ways to go. :/
Thanks for the support everyone!
ZodTTD