ptitSeb
Serial Porter
Here is Gorynlich, a hack'n slash sort of RPG top-down game...
The game use gl4es and is quite resource intensive. So you'll need a large swapfile for the random dungeon algorithm (like 1Go Swap) and expect some difficulties with the CC driver model.
I used more downscaling on CC and Rebirth, so expect a blocky game play, but if you don't like it and want less blocky sprites, put a file in appdata/grynlich names .shrink and put 9 inside (just mode 9 and 10 will work on this game for now).
Also, it's quite CPU & GPU intensive, so playable mostly on Gigahertz only (but it should run on all model, one you installed a Swapfile and use the correct SGX Driver).
Space and (X) are the action button
m and (B) are the Magic button
History log
========
build 03
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The game use gl4es and is quite resource intensive. So you'll need a large swapfile for the random dungeon algorithm (like 1Go Swap) and expect some difficulties with the CC driver model.
I used more downscaling on CC and Rebirth, so expect a blocky game play, but if you don't like it and want less blocky sprites, put a file in appdata/grynlich names .shrink and put 9 inside (just mode 9 and 10 will work on this game for now).
Also, it's quite CPU & GPU intensive, so playable mostly on Gigahertz only (but it should run on all model, one you installed a Swapfile and use the correct SGX Driver).
Space and (X) are the action button
m and (B) are the Magic button
History log
========
build 03
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- Fresh build, using latest sources
- Optimised data, less GPU pressure, less pixelisation
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- Fixed texture loading
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- Initial build
- Customization for the Pandora
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