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Release Gods Deluxe

Discussion in 'Software Releases' started by ptitSeb, Apr 22, 2014.

  1. ptitSeb

    ptitSeb Serial Porter

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    Here is Gods Deluxe, a remake of the game Gods of the Bitmap Brother.

    [​IMG]
    The game is coded in Java (full sources in the PND if you are curious), but Fullscreen, in Java on the Pandora, doesn't seems to be fully supported (the screenshot are in windowed mode, but the Fullscreen mode is barelly better). Nothing I can do I'm afraid.

    I have customized keys, so "Action" is {X}, and if you choose the "SHIFT" mode to Jump (default is Dpad-Up), then it's {B} to Jump.

    History log
    =========


    Build 05
    -----------

    • Updated sources
    Build 04
    -----------

    • Minor update to avoid crash when doing many levels in a row
    Build 03
    -----------

    • Hacked true fullscreen
    • Added scalling of most screens
    Build 02
    -----------

    • Added musics
    • fixed intro music
    • fixed level musics
    Build 01
    -----------

    • Initial Build
    • Key customization
     
    Last edited: Apr 20, 2017
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  2. Trip

    Trip Sorry, but I suck at explaining stuff :P

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    One of the best games ever on the Amiga but pressing up for jump got me killed far too many times to make it really enjoyable.

    Cheers for the port ptitSeb. I didn't even know that this had been re-made B)
     
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  3. Majin Wamu

    Majin Wamu Powered by Pixels

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    I haven't ever heard of that game before but it does look like a cool game that came during the 16 bit era. I might give it a whirl.
     
  4. PokeParadox

    PokeParadox Founder of Pirate Games - Penjin Coder Staff Member

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    I loved the intro music
     
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  5. ptitSeb

    ptitSeb Serial Porter

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    Musics are missing from build 01 :( . Some windows <-> Linux capital letter has messed up the Intro music.

    I'm preparing a Build 02, with intro music and a pack of music remixes for the standard levels (but the package will be much bigger, the remixes are MP3).
     
    Last edited by a moderator: Apr 22, 2014
  6. Trip

    Trip Sorry, but I suck at explaining stuff :P

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    Yeah that tune's a classic. I always thought it said "Into the waterfall" though :D

    Good to hear ptitSeb. Cheers for putting the extra effort into it and making it such a complete port.

    The music will be the icing on the cake for me. This has always been a seriously addictive game. I'm blaming you for any time I waste from now on ;)
     
  7. ptitSeb

    ptitSeb Serial Porter

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    Coming soon on the repo ;) for a wooping 84Mo package full remixes.

    And don't forget to try the many included level (in option screen), and the "jump not by up" mode too.
     
  8. fusion_power

    fusion_power Advanced Member

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    I only know it from an old Computer Magazine. They reviewed the Acorn Archimedes Version there, seems it was a good game back then that was ported to many systems.
     
  9. levi

    levi Still fresh, damnit!

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    Yep, and that version fitted on an 800kB diskette ;)
     
  10. Michoko

    Michoko Member

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  11. ptitSeb

    ptitSeb Serial Porter

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    New (huge) build on the repo.

    Build 02

    -----------

    • Added musics
    • fixed intro music
    • fixed level musics
    Also note that there is many music that will play randomly in the Intro screen (most are remixes of the Gods Intro music)...

     

    The size is due to the music. All music are MP3 except for the intro, which is a mod (but, the mod player, written in Java, as difficulties playing smoothly on the Pandora, that's a shame, but at least the MP3 plays well).
     
    Last edited by a moderator: Apr 22, 2014
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  12. ekianjo

    ekianjo Hardcore Member

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    Gee, PtitSeb released an awesome port while I was sleeping :p

    Gods is one of the games I was really enjoying on the Pandora via UAE4ALL !

    I'll give it a try. :)
     
  13. Majin Wamu

    Majin Wamu Powered by Pixels

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    I have it downloaded, I haven't played it yet, but it looks kind of like a Castlevania game from the 16 bit era at a glance.
     
  14. ekianjo

    ekianjo Hardcore Member

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    Nope, nothing to do with Castlevania. It plays very differently and your character has much more "weight". :)
     
  15. Majin Wamu

    Majin Wamu Powered by Pixels

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    So other words do you mean he falls hard? haha alright I will have to check it out.

    Oh! I see now. Yeah you sure aren't kidding.
     
    Last edited by a moderator: Apr 23, 2014
  16. thatgui

    thatgui Advanced Member

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    Oh, one of the best classic plattformers for homecomputers/pcs - thanks !
     
  17. PokeParadox

    PokeParadox Founder of Pirate Games - Penjin Coder Staff Member

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    Thanks for the music fix!

    I nearly cried when I didn't hear the intro music last night!

    I'll give this a looky tonight!
     
  18. Trip

    Trip Sorry, but I suck at explaining stuff :P

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    Found one problem but it's with the software itself not the port. Every now and again when your changing direction it seems to get itself stuck in a loop on one spot. It's happened a couple of times on the top platforms of stage 2.

    Pressing a button for jump is much better. It confused me at first as you still need to push up and diagonal on the joypad at the same time though.

    For anyone that hasn't played it before.. The level can change depending on the order that you flick the switches in. This can be very confusing when you first start playing as certain shortcuts or rooms aren't there all of the time. Just a heads up ;)
     
  19. Magic Sam

    Magic Sam Forever Homebrew

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    Hi,

    I'm sorry to report that Gods doesn't work for me (Rebirth Pandora, latest SZ, OC @ 850 MHz):

    And here is the output of "java -version":

    Would this PND be only compatible with Oracle Java ?

    Cheers, Magic Sam
     
  20. ptitSeb

    ptitSeb Serial Porter

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    I have made some modification in the source code, I had to recompile a few classes. Maybe my JVM is too new? I'm not a Java specialist. The sources are in the PND, maybe you can try to recompile the classes using your JVC?
     

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