Well, here's a demo that runs on my machine: http://www.glbasic.com/beta/wumbo-gp2x.de. However some people reported they have a flickering problem. Could you test?Planet_M posted on Feb 3 2007 at 08:52 PM said:I'm seriously considering buying this, but would really like to see a demo of something running on the gp2x that has been coded with it.
Is anything available? Surely it makes sense for the developer to release a simple game as a gp2x executable to show what is possible, or is current performance really too slow for anything to be playable?
KungPhoo posted on Feb 4 2007 at 06:43 AM said:Well at here's a demo that runs on my machine: http://www.glbasic.com/beta/wumbo-gp2x.de. However some people reported they have a flickering problem. Could you test?
sam fisher posted on Feb 5 2007 at 12:58 AM said:Do you have a 2x then
I finally sat down and started playing with this. Works great on the PC! But I've tried compiling some sample 3D programs for the GP2X, and other than the demo progress bar & the FPS counter, I get nothing but a black screen. The link above doesn't work.KungPhoo posted on Feb 4 2007 at 03:12 PM said:(Almost) working version. Only the first line when clipped has some drawing glitches now.
http://www.glbasic.com/beta/wumbo-gp2x.rar
I also use the blitter for graphics now. It runs very smooth with 60fps on my device.
32Me posted on Feb 11 2007 at 05:28 AM said:Is 3D not yet supported for the GP2X? Or am I doing something wrong? I'm using the latest build from the website, 4.091