Hooka
That Guy!
Levi: take into consideration that the Wiz itself couldn't play Nether Dimensional Runner's (the hi-clock version with awesome visual effects) at fullspeed, but the Pandora OWNS it @ 900... no slowdowns, no nada... also, there are lots of titles that aren't speed limited where you have to downclock to 250-300Mhz to get them to function right... I'm sure going the other way (supporting GINGE on Pyra and running softfp on hardfp) we should be alright performance-wise still, but inverting it and doing something like Caanoo support on Pandora would not only suffer from slowdowns due to trapping the calls but also cause a loss in performance from using softfp instead of hardfp to begin with.
I talked with Notaz a little about this and he discouraged me, saying the amount of work and final result would be not worth it. I concur, because even if I used a Pandora distro that had hardfp support, I couldn't utilise the 3D hardware at all (which would be needed for the Caanoo commercial games at the very least) due to a lack of hardfp drivers for pandora gfx (cc models for sure, newer editions might have some drivers hiding around somewhere...)
I talked with Notaz a little about this and he discouraged me, saying the amount of work and final result would be not worth it. I concur, because even if I used a Pandora distro that had hardfp support, I couldn't utilise the 3D hardware at all (which would be needed for the Caanoo commercial games at the very least) due to a lack of hardfp drivers for pandora gfx (cc models for sure, newer editions might have some drivers hiding around somewhere...)
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