With the exception of the snes remakes and fzero, those games on your list really suck. Seriously, i've played them all and they are pretty bad.
I have this "big list" you speak of, in the form of OfflineList, and if you remove all of the different versions of the same game (blue, red, black, white, yellow, ruby, cross, ring, USA release, Japanese, Euro, etc..etc..) then this "Big" list of 4 MB games is actually closer to 70 games. Filter out all the remakes that you can already get from the current emulators and you have about 50, which imo almost _all_ suck or have better altertatives like MarioKart has a better SNES version (imo).
With an 8 MB limit, (
if this actually happens) that would be liveable, I conceed to that, since there are only a few games that use 16 MB, (mario & lugi, sword of mana, goldensun2, BG, etc..
But so far all the talk of this bios flashing has been speculation and hope.
why do you all say those bad things about the emu.. its still in dev and some of you say.
Who has said anything bad about the emu? I expect it will run full speed and full sound without a problem. My issue was that it wont support larger games (even with flashing it wont get the 16 MB games) Still in dev or 100% finished wont change the fact that GP32 has 8 MB ram, I dont see what the emu being in dev still has anything to do with that.
!HOWEVER! If mashmods starts doing the 32 MB RAM upgrade (their first tests are in two weeks) and this emu coder takes that into account, an option for that. Then all issues I would have would be null and void anyway. So we may be arguing a moot point.