GAME TESTER: Do you have any sympathy for this guy?

GAME TESTER: Do you have any sympathy for this guy?


  • Total voters
    12

Yes, there are many countries that violate or restrict universal human rights in some or many ways. That does not necessarily mean that those universal human rights can just be ignored and considered to be nothing more than an irrelevant and worthless text.

In this case (USA, video game industry), I don't see any reason why the right to strike would be questioned.

AFAIK, nearly all anti-strike legislation in western countries is targeted at strikes in the public services or the "infrastructure" type of private sector, e.g. to enforce some kind of minimum service for transportation, security, schools, hospitals (e.g. Reagan's laws in the USA), and/or to forbid so-called "political" or "solidarity" strikes (e.g. Thatcher's laws in the UK), as opposed to "economical" strikes for reasons related to the working conditions at the company itself.
 
Update

Gaming Contractors May Not Be Superstars, But We Don't Need To Strike

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There was recently an article published on this very site, written by Nathan Peters. It was a description of his experience as a contract employee in the video game industry; specifically in the QA department of Certain Affinity, a studio that worked on multiplayer aspects of Halo 4. The summary of the article is that if you’re looking to be involved in the video game industry you should never be a contract employee. In fact, it goes so far as state that “It’s time for gaming’s contractors to strike.” Never mind that this statement is immediately preceded by a sentence that starts with “I freelanced…” Yeah. So here’s another viewpoint. More here
http://kotaku.com/gaming-contractors-may-not-be-superstars-but-we-dont-511040096
 
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