Damn this is the first time I have to prove I'm worthy
Ok, some facts:
Website
http://rlyeh.wordpress.com/
Screenshot of one of my emus
http://www.retrodev.info/hosted/fday-preview-002.png
One screenshot of my mockup game (too bad you can't see the water flow movement or the shadows and/or reflections!)
http://www.retrodev.info/forum/viewtopic.php?t=155
SDKs
GP2X Minimal Library
http://www.retrodev.info/temp_minimal/files/minimal-c.html
Emulators fully ported
fMSX, ASpectrum, FUSE, X128, Caprice, Arnold, InfoNES, GNUBoy, Nestopia, Colem, Genesis Plus, SMS Plus, MAME, TGEmu, Wonderboi, WSCamp, and the list goes on...
Games ported
- xRick
- Reminescence
http://www.retrodev.info/hosted/gp2x-flashback.jpg
Commercial games
- Imagine animal doctor (2006, DS)
- Petz wildlife vet (2007, DS)
- Ener-G Horse Riders (2007, DS)
- WIP game (2008, Wii)
Old projects
MIDI tracker, lots of algorithms, compression, physics, vectors, game engines
Currently working on
- Doing 3D stuff (inverse kinematics, motion blending, human crowds, physics, etc)
- Developing inhouse game engine, and a game all by my own.
Hope that clears a little.