TrevorBradley
Active Member
- Joined
- Nov 6, 2007
- Messages
- 732
I'm glad you've enjoyed the game so far.zear_ said:I've been lurking on these boards for a longer time, but finally I decided to register just to post this comment
I've been a fan of Galactic Artifact since Release A and I guess it's time for me to share some ideas/remarks:
* Human colonies instead of alien races. I don't like the idea of alien creatures. I'm rather into the Elite series concept of human inhabited galaxy.
* Keeping the random generated player names. This feature is great and I like the anonymity it creates.
This way I can play the game without a feeling that someone already knows me as a good/bad player, or without feeling that I'm playing with someone, I have no chances competing with.
That would also prevent from spoiling the game's "atmosphere" with some stupid/vulgar players' names.
I'm also a fan of an Asimovian "human style" universe, and am also strongly leaning towards human Ancients, Industrialists, or Futurists. It makes the most sense, but I still need a realistic back story to explain what happened to the rest of the universe and why everyone's interested in archaeology now...
As for the player names, I'm torn. I really like the names I've come up with (even though many people probably don't know the awesome things many of these people have done... I'll give bonus points to anyone who can identify "Golumbek" without resorting to wikipedia), but I've started to see people start and restart the game until they get a name they like... which has me leaning towards presenting the player with a list of names and colours to choose from.
I also lean heavily towards an early radar strategy, though I usually have been going for two of Speed 3, Radar 3, Drive 3 or Cargo 3, whichever I can get first. (Though Radar/Speed/Tank/Drive/Cargo 2 makes more sense, doesn't it?)
Thanks for logging in here to give feedback. I do appreciate all the ideas and enthusiasm!
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