ZXDunny
Deep avatar
- Joined
- Oct 12, 2010
- Messages
- 2,585
Hi all -
I've updated Forget-Me-Not again!
http://repo.openpandora.org/?page=detail&app=forgetmenot.zxdunny.2994
New for this release is the addition of the challenge map for standard mode games. Challenge maps appear every ten levels, starting at level 5. On starting a challenge map, your health is replenished and you get one chance to complete the level. Losing a life (and thus failing the challenge) means that any score you accumulated during the round is lost. Whether you complete it or fail it, your health is replenished and your lives counter is unaffacted - there's no penalty for failing, but the potential for massive score bonuses is there should you succeed.
Challenge maps are insanely difficult, and visually very confusing
I've also tweaked level generation - max mode always fills the screen if you're in chunky mode, in non-chunky mode I've limited the maps to a smaller maximum size to maintain playability on non-overclocked Pandoras.
Various other issues have been addressed also - but if you find a bug then please notify me here or in the comments on the repo.
Cheers,
D.
I've updated Forget-Me-Not again!
http://repo.openpandora.org/?page=detail&app=forgetmenot.zxdunny.2994
New for this release is the addition of the challenge map for standard mode games. Challenge maps appear every ten levels, starting at level 5. On starting a challenge map, your health is replenished and you get one chance to complete the level. Losing a life (and thus failing the challenge) means that any score you accumulated during the round is lost. Whether you complete it or fail it, your health is replenished and your lives counter is unaffacted - there's no penalty for failing, but the potential for massive score bonuses is there should you succeed.
Challenge maps are insanely difficult, and visually very confusing
I've also tweaked level generation - max mode always fills the screen if you're in chunky mode, in non-chunky mode I've limited the maps to a smaller maximum size to maintain playability on non-overclocked Pandoras.
Various other issues have been addressed also - but if you find a bug then please notify me here or in the comments on the repo.
Cheers,
D.