nickspoon
vultum stultum habes
You look at his release log, there's:i remember yoyofr talked about some tricks he implemented in the PSP-version, to speed up the square rpg's like FF3.
there where some color pallette hacks you could set in the menu and gave some speed increase.
also i remember, he talked about something he found out between the 0.1 and 0.2 release. and FF3 became playable in the 0.2 version.
Don't know what that is. He also mentions a Mode 7 hack. Maybe Squidge should contact him about it.PPU optimisation (FF6 is playable now)
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