I only know of 2 snes emu's, NK's snes emu and this one.
This one uses lots of code from others, namely LJP and OpenSnes9X, so it's not really from scratch as such. Then again though, it does seem a lot faster than NK's snes emu, and this one currently runs permanently in fs0.
Well considering that OSNES9X runs very well on the Gp32, that sounds like a good place to start. Good luck with it.
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