I've heard a few people say that now. Works fine for me though so it might be difficult to track the problem down. It's possible the final units have slightly less memory available than the dev units. Quake normally asks for 8mb, but I increased it to 16 just in case any mod needed more than 8. I'll try and get a test version out later today with the memory back to 8mb.
I've played it and managed to get to the third level, first chapter (normal difficulty)
and then?
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