Trip
Sorry, but I suck at explaining stuff :P
I didn't mind the old bricks but the new one's do seem to suit the level more.
Nice
Nice
fischju2000 said:This looks amazing. Having not played the games you reference in the original post I must ask, is this the kind of beat 'em up where the character can move vertically aswell?
I'm not too fond of beat-em-ups, but this line intrigues me. Are the previous five chapters available somewhere? Or have you been designing the whole series for 13 years, with chapter 6 being the first implemented? I'm a sucker for big multi-part stories.darien said:The game is the 6th chapter spin-off of a fantasy action series I've been working on for nearly 13+ years now
Mr.Confuzed said:Wow, your a regular Hideo Kojima. I don't see any theme / moral in there though, unless I just lived up to my name.
I'm not sure you answered the question though; are the previous games available?
darien said:The plan is to create it all from scratch. I'd like to implement the levels in separate packages that can be loaded externally by function, and be able to build them in a proprietary level editor, but who knows. Don't want to make any promises here.Cpasjuste said:What engine do you plan to use ?
fusion_power said:Sorry, my english is not very good. Did I understood, that there is currently nothing that actualy "moves"? just graphic concepts and 5 other "games" that also don't exist in the meaning of playable content? ^_^
Wow, really long way to go, I hope you can do it darian and finish what You've startet.
+1B-ZaR said:... wow.
I've supported my ex-girlfriend whil she was playing RO, for me, it is one of the most boring and non motivating MMORPG's. Leveling is hell, Quests are nearly non-existant and your chara only starts to rule if you reach Level 90+. Brrr...darien said:I remember several years ago trying to port a Ragnarok Online bot for the PSP in C++, wanting to modify it to work as a mobile client for the MMO, and the network coding confused me so I just wasn't ready at the time.
fusion_power said:Yupp, I can imagine, Enemies breaking through a Window. Very nice Graphics, is everyting 24bpp? I don't know how well the Pandora can handle large graphics so maybe good old 256 Colour 8bpp Tiles to be onto the "Save side"?
And will all the charas have shadows underneeth?
A game like this of course also needs a sexy female Character for 2. Player.