ptitSeb
Serial Porter
Well milky didn't show it as an update, should I redownload it manually ?
And since last night. I haven't used it in a while.
Last night??? Mmmm, corrupted datas?
Well milky didn't show it as an update, should I redownload it manually ?
And since last night. I haven't used it in a while.
I overstated the problem. Previously, I was FTPing in the background, which apparently makes audio in everything skip. I'm using PCE, MD, NES and SNES emulators, PCE and MD are fine when there's nothing going on in the backround. I tested this more thoroughly on a freshly booted Pandora/MiniMenu, and the problem is limited to NES and Snes9x 1.53 (1.43 doesn't skip). I suppose NES is the most weird (since Snes9x 1.53 is much more demanding). The skips are random, about once a minute maybe, and I couldn't find a pattern, it's game-independent, happens just as well in a menu when there's nothing going on, and doesn't occur more often in demanding scenarios in Snes9x 1.53.
Sorry for double posting, but I think I got the "why" - it's only happening in NTSC games. PAL games don't skip.
So, my interpretation is this: since PAL games run at 50 Hz, Pandora sets the screen to 50 Hz, and nothing is lost. For NTSC, the refresh rate remains at 60 Hz, but NTSC games actually run at 59.94 Hz, and therein lies the skip. I think Snes9x 1.43, PCE and MD emulators actually speed up the games to 60 Hz, and I believe the NES emulator and Snes9x 1.53 try to be more accurate and sync to 59.94, which results in this behaviour.
Is this a plausible explanation?
I ran CPU Stress for 12 hours @ 1.3 GHz.
And, as I said, the skips are very, very minor, I wouldn't be surprised if others didn't notice them.
@ptitSeb, is it possible to change this behaviour?
Hi a little feature request, if at all possible.
Could the palette editor from Gamebatte-QT be ported over to the GBC emulator?
And could SGB border support similar to how Goomba Color does it be added? (It runs in SGB mode for 6 frames to place the border then resets the rom and runs in either gb/gbc mode only updating the area within the border)
That doesn't sound like a "small" feature request. I have to check, but the Palette Editor specificaly seems like a big change to me (no idea about the other one).