Here is Eldritch, an fps in a Lovecraft universe. You will need the data from the full game to play this. Only the Steam version was tested, but other version should work. Data from version "388" were tested ok. Too old data (like "311") doesn't seems to works. /!\ This Games DOES NOT WORKS correctly on the CC Pandora /!\ The port use SDL2 and the original GL2 renderer has been converted to GLES2. The shaders used are pretty complex, so using latest SGX Driver is recommanded. Keys are setup in a Pandora friendly way by default, but they can be reconfigured (the screen is too big for the Pandora screen, but it's useable enough). There are a few issues left (like the Leaderboard is not working, nothing happens when selected), but the game is playable (tested only on a Gigahertz system, using 4.10 drivers). History logs =========== Build 04 ----------- New build, with updated libs Optimised GLES2 renderer for Pandora (remove use of VBO to reduce pressure on GPU memory, added Uniform Caching). Remove Post effect for a bit more speed (and one FBO less). Fixed a few bugs here and there Build 03 ----------- Fixed Buttons that stopped working in-game with build 02 Build 02 ----------- (Hopefully) fixed "Sticky Key" issue Build 01 ----------- Initial build Native GLES2 port CC model not supported (SGX driver crash) known issue: Config screen doesn't fit the screen known issue: Leaderboards not working known issue :Key label doesn't show on in-game help messages For the curious, the sources are available on my github account.