FelixNemis
Very Active Member
- Joined
- May 15, 2012
- Messages
- 307
Ok here's a working build of mGBA.
Now on the repo: https://pyra-handheld.com/repo/apps/47
Notes
Esc quits the emu
mGBA should be able to use GLES2 but I couldn't get it to so this is using gl4es, runs pretty good though.
Didn't build the qt GUI, but I made a zenity launcher script that should be fine for now
Default options are for fullscreen and correct aspect ratio, you have to edit the options in the launcher each time if you want different options.
The config file is in the appdata, I also listed the button numbers in there so its easy to remap
write save state is F1-9 and load is Shift F1-9
loading savestates wasn't working on one gba game I tried, but it was working on pokemon red.
It auto detects some gb games for super gameboy mode it seems
There is a way to force gameboy or gameboy color mode for those roms respectively but the config file is poorly documented so I'm not too sure
Enjoy!
Now on the repo: https://pyra-handheld.com/repo/apps/47
Notes
Esc quits the emu
mGBA should be able to use GLES2 but I couldn't get it to so this is using gl4es, runs pretty good though.
Didn't build the qt GUI, but I made a zenity launcher script that should be fine for now
Default options are for fullscreen and correct aspect ratio, you have to edit the options in the launcher each time if you want different options.
The config file is in the appdata, I also listed the button numbers in there so its easy to remap
write save state is F1-9 and load is Shift F1-9
loading savestates wasn't working on one gba game I tried, but it was working on pokemon red.
It auto detects some gb games for super gameboy mode it seems
There is a way to force gameboy or gameboy color mode for those roms respectively but the config file is poorly documented so I'm not too sure
Enjoy!
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