Orion4874
Mega GP Mania
Question, when DLDI patching a homebrew app, is there any specific .dldi file that should be used? Every flashcart had their own before carts started autopatching. Or would it not make any difference?
DraStic doesn't actually emulate any flash card so no DLDI patch will work (and therefore no DLDI homebrew will work). You'll have to wait for me to implement something, and hopefully that'll include some kind of auto-patching.Question, when DLDI patching a homebrew app, is there any specific .dldi file that should be used? Every flashcart had their own before carts started autopatching. Or would it not make any difference?
As per the author of Drastic:Well, I tried running Warcraft: Tower Defense which is also the first homebrew I've tried with DraStic. It wouldn't run and I got an error message telling me to make sure the file was DLDI patched. I patched it with a random .dldi file and tried again. This time I didn't get the error but it hung on the "Initializing FAT/EFS screen.
Which would explain why the game gave you the error it did, surely?DraStic doesn't actually emulate any flash card so no DLDI patch will work (and therefore no DLDI homebrew will work). You'll have to wait for me to implement something, and hopefully that'll include some kind of auto-patching.
This is old firmware bug, most likely your firmware is old.A minor issue occurs when pressing the pandora button. DraStic freezes.
Peculiar like? Can you elaborate more?Stuff going a bit peculiar if you accidentally hit the Pandora button seems to be the case with everything using Notaz' SDL. It'd be nice if stuff behaved better in this case agreed
I'd be curious to know WHY someone would have to close and re-open the DS at any point, in any game, just to proceed with the game.DraStric is unbelievable outstanding. The recent update make 3D games like "Legend of Zelda: Phantom Hourglass" playable. Great job, many thanks.
A minor issue occurs when pressing the pandora button. DraStic freezes.
I have a request for a missing feature. I'm stuck in Phantom Hourglass in the third visit of the Temple of the Ocean King to locate the sea creast:
Issue: One has to close the DS and open it again to proceed.
Is it possible you can you please implement this feature?
Sometimes game developers put such stuff in to emerge the player into the games atmosphere. Like blowing out cabdles by blowing into the microphone etc.. I personally like such things. There was an example posted before where you have to close the lit of the ds to proceed.I'd be curious to know WHY someone would have to close and re-open the DS at any point, in any game, just to proceed with the game.DraStric is unbelievable outstanding. The recent update make 3D games like "Legend of Zelda: Phantom Hourglass" playable. Great job, many thanks.
A minor issue occurs when pressing the pandora button. DraStic freezes.
I have a request for a missing feature. I'm stuck in Phantom Hourglass in the third visit of the Temple of the Ocean King to locate the sea creast:
Issue: One has to close the DS and open it again to proceed.
Is it possible you can you please implement this feature?
And how one would have figured this out in the first place.
That seems an awful weird thing to have put into a game.
I can remember as my Brother had problems to proceed in Zelda because of that lid close thing.Sometimes game developers put such stuff in to emerge the player into the games atmosphere. Like blowing out cabdles by blowing into the microphone etc.. I personally like such things. There was an example posted before where you have to close the lit of the ds to proceed.I'd be curious to know WHY someone would have to close and re-open the DS at any point, in any game, just to proceed with the game.DraStric is unbelievable outstanding. The recent update make 3D games like "Legend of Zelda: Phantom Hourglass" playable. Great job, many thanks.
A minor issue occurs when pressing the pandora button. DraStic freezes.
I have a request for a missing feature. I'm stuck in Phantom Hourglass in the third visit of the Temple of the Ocean King to locate the sea creast:
Issue: One has to close the DS and open it again to proceed.
Is it possible you can you please implement this feature?
And how one would have figured this out in the first place.
That seems an awful weird thing to have put into a game.
Iirc, there was a xmen game on the genesis where you had to push the reset button to shut down a computer. The game would reboot and save its last state so the system knows it was at this level and proceeded with the next level.
Really cool stuff if you ask me. But of course such things are not always obvious without a usermanual or walkthrough guide.
Yes, send me a savestate and directions on how to reproduce it.It's really amazing how well it runs
Exo, Okamiden crashes back to desktop at some time at the game.
Is there anything I can help debugging this? Should I send you the savestate or pnd_run output?