X-Code
Beermaster
You enjoy torturing us, it just isn't fair!!! :lol:
They'll most likely need recompiling. Why? Due to the problems GPH made with the 2X - outdated libraries. The 2X therefore requires static compiling and thus hits the hardware directly in one way or another (If not the main app, the library). Dynamically linked binaries will be expecting the obsolete libraries, so would need a quick recompile too.kanzlr said:will it run GP2X apps native or do they have to be at least recompiled?
You requoted yourselves btw. Jazelle is a closed technology unless you pay alot and sign an NDA. Even books on ARM just quote "We cannot cover the Jazelle technology even if we would like to". Guess this addition will lie broken on the floor even if the chip supports it, just the same way several key techniques are broken just as they are not documented (think of the video player on GP2X)Ravnos said:I don't know much about the ARM11's, but an ARM9 with Jazelle would be pretty nice. I know there are a lot of people around here who dislike Java quite a bit, but good Java performance could open up the device to a lot of homebrewers and expand the scene quite a bit.
Edit: Looks like the chipset Dzz likes has it. Neat.
Hmm. "Smooth Enough" sounds less than enthusiastic - are we talking "easily full speed with no frameskipping, probably with enough cycles to spare for two emulators at once" or is it more "full speed with some frameskipping"?Squidge said:SquidgeSNES 'Performance' mode isn't required on any of the games I've tried so far, they run smooth enough under the "Quality" renderer.
Well... faster SNES emulation than the most optimized gp2x-Version without optimizing it or using any of the hardware acceleration features isn't impressive?Dunny said:This machine doesn't sound all that impressive from what you and ED have said so far...
I hope so, but you'll have to forgive me if I remain skeptical. 6 months ago, I avidly read every thread on this board (well, a lot of them, at least), and decided that maybe the 2x was the machine for me. I ordered one, and immediately began gathering emulators and some homebrew.EvilDragon said:You will be surprised, believe me...
Dunny said:I hope so, but you'll have to forgive me if I remain skeptical. 6 months ago, I avidly read every thread on this board (well, a lot of them, at least), and decided that maybe the 2x was the machine for me. I ordered one, and immediately began gathering emulators and some homebrew.EvilDragon said:You will be surprised, believe me...
Let's just say that in most cases the software (and in some cases the hardware) didn't meet the hype. I'm seeing a lot of "hype" here - people making wild guesses, and worse than that, people in the know are allowing the hysteria to grow and grow. There's no way your new machine can match the expectations now, and it's almost certainly going to be a disappointment.
The state of emulation and homebrew on the 2x is improving now - and just as we're getting some excellent stuff for our handheld, it's being abandoned.
I'm not optimistic about this, and a lot of you will probably flame me for being negative. Go ahead.
D.
Firstly, I would say that that the GP2X has certainly not been a dissapointment for me. I bought it primarily for SNES and Megadrive emulation and it has delivered pretty well on that front from the moment I got it around 18 months ago. I didn't expect these emulators to be perfect, so I wasn't dissapointed. The secondary reason for buying it was as a media player. I like the idea of throwing movie files on a card without having to convert them and and then being able to watch them on a TV screen.
The GP2X has been a great little travel companion and the recent work on the Amiga emulator has made it better still.
However, I have to agree with Dunny that there is something to be said for "managing expectations". This unit will not be without it's problems - no new piece of technology is. The vitriol with which these problems will be met with will be directly proportionate to the hype which surrounds the machine before its release.
No, I totally agree with you. When you let the hype build like this has, the product has a high chance of being a disappointment. Awful marketing.Dunny said:I'm not optimistic about this, and a lot of you will probably flame me for being negative. Go ahead.
currently "easily full speed with no frameskipping"Dunny said:Hmm. "Smooth Enough" sounds less than enthusiastic - are we talking "easily full speed with no frameskipping, probably with enough cycles to spare for two emulators at once" or is it more "full speed with some frameskipping"?
EvilDragon said:if you simply use Open2x Libraries and recompile, like I did with Methane Bros., the same game runs at 75MHz as fast as it did run with 200MHz with the old libraries....).
That's very interesting to hear Unfortunately I'm already building with open2x
Yes, the GP2x has flaws. So what? As you mentioned in your post, some very clever devs found a workaround and make the GP2x a better piece of hardware without swiching to a more powerfull hardware design.EvilDragon said:liked the gp2x, but compared with other machines, it had some negative things. The gp2x was good, but not perfect. It had some flaws, like old libraries in Linux (if you simply use Open2x Libraries and recompile, like I did with Methane Bros., the same game runs at 75MHz as fast as it did run with 200MHz with the old libraries....). The Linux was too old, the menu... very basic
I hope they aren't either because the quality of the games will have to be sharply reduced to fall into line with the PSP ones.kevcal said:I hope they're not expecting to take on the PSP market as _I_ think they'll be sorely disappointed unfortunately.