You can use Gmenu2x as fontend yet with Game-Screenshots and Alias-names for the files. Works great.If the author add some command line option like in Gngeo we can use Rage2x for the frontend ^^
Well we need scaling or moving the screen to play games like puzzle fighter or others when are played 1 plyr.
PocketNES for the GBA does exactly this, as the GBA's screen is also somewhat smaller than the NES it is emulating.i wonder if there's a way for the emu, at least with fighting games or games with a clear main character sprite, to follow that sprite automatically?
I wonder if this could be made to work with CPS1 games? Ghouls and Ghosts would be nice to play. I think that is simpler hardware too, might run smoother.
Work on the emu seems to be going rather nice. Can't wait for it to get better.
This and my Neo Geo on my GP2X is retro heaven. :lol:
I wonder if this could be made to work with CPS1 games? Ghouls and Ghosts would be nice to play. I think that is simpler hardware too, might run smoother.
Huh? Ghouls'n'Ghosts runs fullspeed with sound on MAME?
Where's the problem...?
I wonder if this could be made to work with CPS1 games? Ghouls and Ghosts would be nice to play. I think that is simpler hardware too, might run smoother.
Huh? Ghouls'n'Ghosts runs fullspeed with sound on MAME?
Where's the problem...?
It was always kind of choppy for me. I can only do 240 MHz though. Dedicated emus are smoother than MAME. Just compare GnGEO to MAME.
That is why it would be cool to have a dedicated CPS1 emu.
Put the "romcnv"-folder on your computer, put the roms in the same folder and either run cps2conv.bat or cps2conv_all.bat (if you have several roms). The cache-files will be in the /cache; copy them to the cache-folder in the main directory of the emulator (on your SD card) and put the roms in the roms-folder. That's all.I'm gonna try this for the first time later, how do you dump caches, etc