Ah, cool! I can launch the games full-screen from the setup program, and if I launch them that way, the mouselook works, presumably because it then uses standard SDL, which though technically slower is still plenty fast enough.
Actually, I'm using a Logitech Nano VX mouse.
I thought the saving in Hexen worked under cocoa-doom? I need to double-check now.
I can add an option for using x11 driver if you wish, so you won't have to go through setup for using your mouse.
Hexen can save as long as there is a copy of ./chocolate-doom in HOME folder (nand writes warning here). [LOOK FIRST POST!]
I was not able to edit the config-files as they (as well as some other files) were owned by root.
Was that just a little issue on my system? Anyway, I solved it by doing a "sudo chown -R lmx:lmx /mnt/utmp/cocoa_doom/data/" while the pnd was mounted. As there are other files that are owned by root you could also do a ""sudo chown -R lmx:lmx /mnt/utmp/cocoa_doom/" instead, but that would create a copy of all files of the pnd in the appdata-folder and would be wasting space. My root-sd is ext4 formated and my pnd-sdcard ext2/3
Beside that I was able to configure all wads from your game_list (screw you for posting it couldn't resist to get them running) except for Mordeth, which always asks for an iwad. And if i specify doom2.wad as iwad, then the game runs but shooting does not work. I had the same problem with Obituary, but managed to get that going with some instructions on the net. I also tried to patch the wads of Mordeth in a similar way with that NWT.EXE, but didn't succeed in getting a working version. Well I was tired at the end. Maybe I did something wrong.
$ md5sum doom2.wad
25e1459ca71d321525f84628f45ca8cd doom2.wad
ls -l mor*
-rw-r--r-- 1 lmx lmx 16832 Dec 20 19:33 mordeth.deh
-rw-r--r-- 1 lmx lmx 3076060 Dec 20 19:33 mordeth.wad
-rw-r--r-- 1 lmx lmx 909841 Dec 20 19:33 morgrap0.wad
$ md5sum mor*
beaef0277e84744e9d94a143be452592 mordeth.deh
db99fee82e9124ed6e1f009151589f73 mordeth.wad
bb63601a03f1f3720cdc6fcd333a16aa morgrap0.wad
./chocolate-doom -aa ./morgrap0.wad -file ./mordeth.wad -deh ./mordeth.deh
...
...
...
Game mode indeterminate. No IWAD file was found. Try
specifying one with the '-iwad' command line parameter.
Did you get your Mordeth-wads from http://www.doomworld...dex.php?id=7694? (Note to mods: AFAIK this is a legal download, otherwise I wouldn't post it.) Did you do anything else or just copy them over?
Code:./chocolate-doom -aa ./morgrap0.wad -file ./mordeth.wad -deh ./mordeth.deh ... ... ... Game mode indeterminate. No IWAD file was found. Try specifying one with the '-iwad' command line parameter.
And as mentioned above with the doom2.wad specified via "-iwad", the game starts, but does not work correctly. Or is that some riddle that you are holding a pistol, 50 ammo, but can not shoot?