yaustar posted on Mar 23 2006 at 11:09 AM said:
I asked PSMonkey about the N64 emulator and how easy a port would be. The main problem is the heavy use of floating point in his emulator.
It *might* be possible on the GP2X but someone will need to put a lot of effort to get anything to show for it.
No it is NOT possible at a playable speed.
I say it again for those that seem to keep forgetting, The PSP has a MIPs CPU and a 3D GPU capable of floating point. The N64 has a MIPs CPU and floating point too. Those two are MUCH more similar than the GP2X is with it's ARM CPU and NO floating point or 3D GPU.
FORGET IT!!!