idarwin
Still Fresh
Can the Caanoo emulate the Nintendo DS? Nice question, right?
sebt3 said:The DS have 2 screens and they wont fit on the caanoo screen.
So I wouldnt raise too much hope.
Dunny said:sebt3 said:The DS have 2 screens and they wont fit on the caanoo screen.
So I wouldnt raise too much hope.
This ^
The DS's two screens would be the biggest hurdle here, I'm afraid. There's just not enough room on the Canoe's display to show them both.
D.
yes, i think tooI think it may be achieved by either scaling the screens down, or using buttons to toggle which screen is displayed. Of course, the latter option will render certain games that use both screens at the same time, like Space Invaders Extreme 2, for example, virtually unplayable.
kayuz said:yes, i think tooI think it may be achieved by either scaling the screens down, or using buttons to toggle which screen is displayed. Of course, the latter option will render certain games that use both screens at the same time, like Space Invaders Extreme 2, for example, virtually unplayable.
but technically, is possible?
uhm, interestingOnce you get over the problem of the screens, anything is possible I would have thought. Does the canoe have TV-Out? Can it be used as a top-screen, with the bottom (touch) screen on the canoe?
D.
kayuz said:uhm, interestingOnce you get over the problem of the screens, anything is possible I would have thought. Does the canoe have TV-Out? Can it be used as a top-screen, with the bottom (touch) screen on the canoe?
D.
but I would think the screen of the caanoo is enough;
I saw that, for example, nds emulator for android, whic have the same screen and it is enough
kayuz said:uhm, in total will be 512x384 ... but my phone is 320x480, and is rended very well, yes slowly, but it run
i thinks the solution will be underscaled the two screens, like the 3ds do with ds games if you want (i think it underscaled of 1.5 pixel)
so like this?
http://www.mediafire.com/imageview.php?quickkey=ul5zrjui2zeiyce&thumb=4
ops :lol:screen size is a small part of the problem actually.
Sure downscalling one of the 2 screens isnt the easiest things to do but GLES will help greatly here.
The real issue is performance. You have 2 CPUs to emulate, a gpu, a sound chip ...
A pandora doesnt have the guts to run a DS emulator say one of the main emu gurus around here. If the pandora cannot do it, I dont think the caanoo will. (beside performance differences, the pandora screen would allow to display both screen without scalling. And scalling cost a lots of performances.....)
EDIT:
@kayuz: 256x192 two times is either 256x384 or 512x192. In 512x384 you can fit 4 DS screen.
@Dunny : the "screen issues" is way more funny within the pandora community
sebt3 said:The real issue is performance. You have 2 CPUs to emulate, a gpu, a sound chip ...
A pandora doesnt have the guts to run a DS emulator say one of the main emu gurus around here. If the pandora cannot do it, I dont think the caanoo will. (beside performance differences, the pandora screen would allow to display both screen without scalling. And scalling cost a lots of performances.....)
@Dunny : the "screen issues" is way more funny within the pandora community
gpsp was born on PSP. When Exophase released it, many though it was an hoax as they though emulating the same generation handheld (GBA) on a handheld (PSP) was impossible.kayuz said:a solution like this?? the psp can run nds, and isn't much powerful then the caanoo :blink:
http://www.youtube.com/watch?v=Fie-9E4PnyE