Third best after Linux and Slackware :^D
Such disrespect.
You may never use box86.
Prepare to get banned.
Third best after Linux and Slackware :^D
Box86 doesn't support Wine for now. There are tricks with the elf structure (that I just fixed!), and syscall / segment setup that I need to work on.I know box86 is not using nor pretends to use wine. What will happen then if you try to install an only windows game from steam?
The question may sound stupid, so allow me to add some background. Not a regular steam user (only got one game until I bought a humble bundle last week), then I got Into the breach game and it was only for window. I installed steam on my gpd win with linux mint and it happily installed it only warning that it was using a compatiblity layer (proton + wine I should assume) and it just worked as if the game was native.
What will happen in this case with box86?
I never tried.Hello, is box86 can run a teamspeak3 server?
Can you try it for me? I wanna buy Rpi4 exacly for server work beacuse im pay VPS since 6 month and i have there www, mysql and teamspeak.I never tried.
(I'll do some tries on my side, but feel free to experiment)
good blood doesn't lie ...great workSo, with my younger son we worked on gl4es, to add support to the old ARB_pragrom "ASM style" shader
How did you enthuse your son into that... mine just wants to play Minecraft or KSP obsessively... Can't get him interested into any aspect of programming/development..So, with my younger son we worked on gl4es, to add support to the old ARB_program "ASM style" shader. I worked on all the infrastructure, and he worked on the converter ARB->GLSL.
After some push and some adjustement, things are starting to work.
what it allows is some game like "Braid" to work, but also Unity games now works on gl4es too.
The games are slow, and I have some work to do on box86 to get Unity game really playable (they are slow, even on a pi4). But that's still some nice progress...
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140 is a minimal platformer made in unity (to slow unfortunatly...)
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Braid is native (x86 native, I mean, not Unity), but use NVidia's Cg libs and convert all shader to ARB_program (and too slow, it's very shader heavy!)
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Knight of Pen and Paper +1 is a 2D made in Unity, but is slow for now too.